SlimefunNukes icon

SlimefunNukes -----

Waiting for new weapons on Slimefun? Then this plugin is for you!




  • Updated to support the new changes of the Slimefun API
----------, Sep 6, 2021

  • Fixed an issue regarding configuration loading
----------, Aug 1, 2021

  • 1.17 compatible
  • Fixed a bug when loading a nuke with an undefined property
----------, Aug 1, 2021

  • Fixed metrics
----------, May 22, 2021

  • Removed CS-CoreLib dependency
----------, Apr 5, 2021

  • Fixed a bug with multithreaded block deletion
  • Removed the unused /sfnukes command
----------, Feb 23, 2021

  • Added custom recipes
  • Added randomness to explosions. Craters are no longer perfect spheres
  • Added fuse and incendiary options in config
  • Now nukes show its name above when ignited
  • Improved async block deletion. Now explosions have no theorical limit (aside from the server ram)
----------, Jan 20, 2021

  • Plugin updated to 1.16 exclusively, older versions are not tested
  • Explosion sphere and block deletion are now asynchronous, avoiding lag even for large explosion radiuses (tested explosions with 128 blocks of radius)
  • Custom nukes can be added from config (custom recipes not added yet)
----------, Jan 7, 2021

New versions supported

  • I've decided to update the plugin for 1.13 and 1.14, but it will only work in those versions due to changes in the Spigot API and in WorldGuard.
  • Now you can create new weapons by modifying the config, without a limit.
  • The code has been improved and cleared, so now I can fix things easier.
----------, Jul 21, 2019

* Fix for Towny packages
----------, Jul 15, 2018

+ Added Toxic Bomb. When exploded, the area affected will give players certain potion effects, hurting them (fully configurable).
* Fixed command
* Fixed totally Towny protections
----------, Jun 18, 2018

* Solved errors with Towny on sphere-shape mode
* Improved code for Air Strikes
* Now working WorldGuard module!
----------, Apr 25, 2018

+ Changed the "Nuke key" recipe due to unstability of some items

* Removed a HUGE amount of useless code and optimized performance
* Fixed recipe for some item
* Now releases of plugin will be updated to my GitHub, so you can download dev builds.

Note that some bugs may appear due to recoding. Do not leave a bad review, post it on discussion and I'll fix it as fast as possible ;)

Psst... I've open a new server. Feel free to join it or donate us on Patreon :p wolframcmnty.serv.nu
----------, Dec 17, 2017

+ Added custom textures for nukes and category button
+ Added Activation Key
+ Totally updated config file (you'll have to delete the old config.yml)
+ Nukes now don't activates itself, they're placeables!
+ Added command /sfnukes (with arguments reload and version)

* To activate a nuke, you'll have to use an Activation Key
* Working on improve performance, so the code is under testing. If you find a bug please report it on discussion.
----------, Sep 23, 2017

+ Added command /snversion
+ Added "radioactive" option in config for each nuke

* Fixed radioactivity effects
----------, Aug 14, 2017

+ Added metrics system with bStats
+ Added option to toggle sphere shape explosions
----------, Aug 9, 2017

+ Added sphere shape for explosions, no more square holes!
+ Added new item: The Air Strike Beacon. It calls an Air Strike over the place you use it.
----------, Aug 8, 2017

* Fixed a bug on plugin startup (thanks to Justin393 for the report)
----------, Jul 24, 2017

+ Added radiation on nuke detonation. It gives you potion effects like Blindness, Glowind or Weakness.
+ Added "radiation-message" parameter on config files

* Cleared useless code
----------, Jul 24, 2017

+ Added support for protection plugins such as Towny and WorldGuard

* Fixed a bug that makes the nukes not radioactive when on inventory
----------, Jul 10, 2017

* Removed useless variables from code
----------, Jul 7, 2017

+ New format and code for configuration file (This requires that you delete the old config.yml file and restart the server to generate the new)

* Fixed useless code

(Working on re-support crafting difficulty)
----------, Jul 7, 2017

* Fixed a critical bug that makes config files not generating
----------, Jul 3, 2017

+ Added placeholders for messages
- %player% for name of the player that placed the bomb
- %power% for nuke power
- %coords% for location of the nuke
- %world% for detonation world

* Fixed a bug that reset config file on reload
----------, Jul 2, 2017

* Changed category name to "SlimeFun Nukes" from "Nukes"

* Changed names dark colors are now lighter
----------, Jul 1, 2017

* Changed crafting levels to 1, 2 and 3 from "easy", "normal" and "hard"

* Fixed a bug that makes the plugin unloadable
----------, Jun 24, 2017

+ Added option to change difficulty of nuke crafting between Easy, Normal and Hard

* Improved plugin startup
----------, Jun 23, 2017

+ Added broadcast for the entire server on nuke placement/explosion

+ Added option to enable/disable info messages on nuke placement/explosion

* Improved config.yml file

* Improved code for plugin prefix
----------, Jun 22, 2017

+ Added /snreload command to reload config files

* Fixed a bug that sustract nuke quantity from inventory on Creative Mode
----------, Jun 22, 2017

Resource Information
Author:
----------
Total Downloads: 30,480
First Release: Jun 21, 2017
Last Update: Sep 6, 2021
Category: ---------------
All-Time Rating:
19 ratings
Find more info at github.com...
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