i added variables at the top that you can change to adjust how certain parts work full list as follows with default values
soon i will add economy!
set {lavawalker.radius} to 2
set {sphered.chance} to 25
set {sphered.radius} to 3
set {shiverthetimber.chance} to 25
set {ninjajump.chance} to 85
set {ninjajump.power} to 0.7 # 0.1 power is 1 block
set {slashblast.chance} to 25
set {slashblast.explosion.power} to 1
set {slashblast.radius} to 5
set {slashblast.required.mobs} to 3
hey i know i haven't updated this in a while but ive been busy with bigger things but im back now and decided to give this skript an update and ill be working on it more often now.
added 2 new enchants
Slash Blast
with a chance of 25% it will only activate if 3 or more mobs/living things are within 5 blocks of the attacked mob/entity so its kinda like sweeping edge but explosive!. it doesn't harm the user or blow up blocks
Ninja Jump
with a chance of 25% of activate it will launch the player up around 7 blocks but will only have an 85% chance of negating the fall damage
(it seems 0.1 power is 1 block for those wishing to change the blocks jumped)
hey peeps been a while (no im not dead)
kinda rewrote it for the most part and tested it a bit more
---------------------------------------------------------------------------------------------------.1 lava walker
if you enchant any boots (netherite diamond gold iron) with lava walker when you walk on lava it will transform it to obsidian for 5 seconds (100 ticks)
then revert back to lava
.2 sphered
if you enchant any pickaxe (netherite diamond gold iron) with sphered when you mine you will have a chance of 25% (can be changed to more or less by user) of making a sphere like hole/crater around the mined block and then giving the blocks to the player. when the inventory is full it will no longer work and will just drop the regular drops (if stone was mined will just drop cobblestone)
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im working on more enchants but havent got many ideas if you would like to post it on the discussions or message me them thanks - sharp.
added a permission node to the skript its enchantgui.use if the player dosent have the permission cant acsees the gui to get enchants if they do they they can accsess the gui
i have added another enchant to the skript called sphered it has a 50% chance of going off (can be changed) its mines out a 3 block radius around the block and i put it in the gui for easy assess if you have any sugestions for the next update please do let me know
added a gui (for future enchants)
fixed double enchanting
fixed being able to put the enchant on anything that isnt boots
changed the command to /enchantgui