There are a lot of suggestions I receive for this resource, but it is difficult to include them all I focus on the most important ones and try to balance them equally. I try to prioritize features that are essential for users, but also consider features that would benefit in the long run.
Updated:
Added a new option called spawner-speed, which allows the user to dictate how fast the spawners will spawn drops. please read the notes before changing this option.
Added another new option called locked-spawners which prevents players from changing or destroying locked spawners without permission. It also prevents players from abusing locked spawners to gain an unfair advantage. This option is false by default. if the option is true, your spawner will be automatically locked once it is placed.
Bug fixed:
Fixed a parse bug for the permission-required option.