SkinFixer v1.7.7 - Support for 1.19.2 (1.19.1 might work too)
- Add support for applying the skin directly from a URL, without using the code system (Thanks @Sw3d15h-F1s4 on GitHub)
- MacOS M1 support (experimental)
Update process 1. Download the new jar
2. Replace the old jar with the new jar
3. Remove your language file
4. Restart your server
Bugfixes - Fixed GitHub issue #21:
Exception when trying to get skin from URL [1.18]
Compatibility I've increased compatibility with various older Linux operating systems:
- x86_64: Anything newer than glibc 2.17 (now compiled on CentOS 7)
- aarch64/armhf: Anything newer than glibc 2.23 (now compiled on Ubuntu Xenial)
Java 17 SkinFixer 1.7.2 requires Java 17, like Minecraft 1.18. SkinFixer 1.7.2 can be run on older versions of Minecraft just fine, as long as Java 17 is used.
OS compatibility and OpenSSL With this release, the dependency on OpenSSL has been removed. This means you no longer need libssl installed to use SkinFixer.
Changes - Fix GitHub #12
- Code cleanup
- Namespace rename
- Skins are now persistent across log-ins
- Added optional configuration key
disableSkinApplyOnLoginMessage this will disable the messages sent to players about their skin being applied when they log in.
- Added /resetskin command, this will remove the Player's skin from storage so they'll get a 'fresh' skin when they log in next
Update guide - Delete your
lang folder
- If yo uare using Discord, rename
discordToken to
token and rename
skinDiscordChannel to
channel in config.yml
Changes - Players no longer get teleported to another dimension when their skin is applied
- Code quality improvements
- Improve logging when an API returns an unexpected response
- JDA logging