WARNING:
In a future release of SkBee, NBT related syntax that uses strings will be removed, and SkBee will focus on the use of NBT compounds.
This is mainly due to the mess of code I have had to write for string related NBT, and I want to work on cleaning this all up.
Example of what will be removed:
Code (Text):
set nbt-block at player to furnace with nbt "{someNBT:1}"
give player a diamond sword with nbt "{myCustomNBT:1}"
Don't worry though, cause these simply can be replaced with the nbt compound from string expression:
Code (Text):
set {_n} to nbt compound from "{someNBT:1}"
set nbt-block at player to furnace with nbt {_n}
set {_nbt} to nbt compound from "{myCustomNBT:1}"
give player a diamond sword with nbt {_nbt}
I'm not totally sure WHICH version of SkBee this change will happen, I just wanted to give everyone plenty of time to switch over to using NBT compounds.
Release News:
FIXED:
- Fixed a bug with `session.lock` when cloning a world
- Fixed an error when trying to save a non-keyed bossbar into a var, and vars loading on startup
- Fixed an issue when trying to set the lines/title of a scoreboard when a player is offline