################################################################################
# Example: How to define the bag ITEM model/appearance (top-level 'item:' key)#
################################################################################
# These are MUTUALLY EXCLUSIVE; use only one per bag for the model!
#
# For a Vanilla/Spigot/Bukkit item:
# item:
# material: BUNDLE
# custom-model-data: 42
# display-name: '<gold>Cool Lootbag'
#
# For a Nexo item:
# item:
# nexo-id: "epic_bag"
#
# For an ItemsAdder item:
# item:
# itemadder-id: "my_items:cool_bag"
#
# For an Oraxen item:
# item:
# oraxen-id: "cool_lootbag"
#
# (Optional for all: display-name/lore can override the custom plugin’s name/lore.)
#
# Each reward entry (under contents

works the same way!
################################################################################
name: '<gradient:#FFDD00:#FF006E>ALL OPTIONS DEMO BAG'
item:
# --- Pick one model for the bag. Here’s how to set: ---
# material: BUNDLE
# custom-model-data: 99
# display-name: '<yellow>Universal Bag'
# nexo-id: "epic_bag"
# itemadder-id: "my_items:epic_lootbag"
oraxen-id: "epic_lootbag"
# You may add display-name/lore if you want to override the default
display-name: '<gradient:#44c767:#1e90ff>Custom Bag Demo'
lore:
- '<gray>This bag supports all item APIs!'
- '<yellow>Try your luck!'
contents:
# VANILLA Example
diamond:
item:
material: DIAMOND
display-name: '<aqua>Vanilla Diamond'
weight: 2
sound: 'ENTITY_PLAYER_LEVELUP'
title: 'You got a diamond!'
message-type: 'title'
# Custom Vanilla Item
magic_stick:
item:
material: STICK
display-name: '<green>Magic Stick'
custom-model-data: 1337
weight: 4
sound: 'ENTITY_PLAYER_LEVELUP'
title: '<green>Magic Stick!'
message-type: 'title'
# Fallback/Default
fallback:
item:
material: GOLD_NUGGET
display-name: '<yellow>Gold Nugget'
weight: 3
sound: 'ENTITY_EXPERIENCE_ORB_PICKUP'
title: '<yellow>Little nugget!'
message-type: 'actionbar'
# Nexo reward - ITEM
nexo_sword:
item:
nexo-id: "magic_sword"
weight: 2
sound: 'ENTITY_PLAYER_LEVELUP'
title: '<gradient:#ff5e62:#ff9966>You won a Nexo sword!'
message-type: 'chat'
# Nexo reward - GIVE COMMAND
nexo_give:
item:
material: PAPER
display-name: '<light_purple>Nexo Item Command'
weight: 1
sound: 'ENTITY_VILLAGER_YES'
title: 'You got a Nexo item via command!'
message-type: 'chat'
command: "nexo give magic_sword 1 %player%"
# ItemsAdder reward - ITEM
ia_axe:
item:
itemadder-id: "my_items:epic_axe"
weight: 2
sound: 'ENTITY_PLAYER_LEVELUP'
title: '<blue>Epic IA Axe!'
message-type: 'actionbar'
# ItemsAdder reward - GIVE COMMAND
ia_give:
item:
material: PAPER
display-name: '<light_purple>ItemsAdder Item Command'
weight: 1
sound: 'ENTITY_VILLAGER_YES'
title: 'You got an IA item via command!'
message-type: 'chat'
command: "iagive my_items:epic_axe 1 %player%"
# Oraxen reward - ITEM
oraxen_staff:
item:
oraxen-id: "wizard_staff"
weight: 2
sound: 'ENTITY_PLAYER_LEVELUP'
title: '<yellow>Oraxen Staff!'
message-type: 'title'
# Oraxen reward - GIVE COMMAND
oraxen_give:
item:
material: PAPER
display-name: '<light_purple>Oraxen Item Command'
weight: 1
sound: 'ENTITY_VILLAGER_YES'
title: 'You got an Oraxen item via command!'
message-type: 'chat'
command: "oraxen give %player% wizard_staff 1"
# SupremeTags reward - Direct Tag
donator_tag:
item:
supremetags-id: "donator"
display-name: 'Donator Tag'
weight: 2
sound: 'ENTITY_PLAYER_LEVELUP'
title: 'Congrats! You unlocked a donator tag'
message-type: 'chat'
command: "tags set %player% donator"
# SupremeTags reward - Give Voucher
voucher:
item:
supremetags-id: "donator"
display-name: 'Donator Tag'
weight: 1
sound: 'ENTITY_PLAYER_LEVELUP'
title: 'Congrats! You unlocked a donator tag'
message-type: ''
command: "tags givevoucher %player% donator"
# Command-only reward (no physical item needed)
rankup:
item:
material: PAPER
display-name: '<green>Secret Rankup'
weight: 1
sound: 'ENTITY_VILLAGER_YES'
title: 'You ranked up!'
message-type: 'chat'
command: "lp user %player% parent add premium"
################################################################################
# You can make as many lootbags as you want, just copy this file and adjust. #
################################################################################