Plugin update to 1.21.3
- Now you can add custom texture to keys by its custom model data. Default is 1, but you can change it in the config.
- You can disable specific types of locks in the config like doors, trapdoors, chests and barrels.
- You can store keys in bundles and they will still work if you try to lock blocks
INFO java.lang.NullPointerException: Cannot invoke "String.equals(Object)" because the return value of "me.harpervenom.SimpleLocks.classes.Key.getOwnerID()" is null
To my surprise, the first version of the plugin reached 1,000 downloads. I felt it was my duty to release an update. In fact, it's a complete remake for version 1.21. This plugin was originally made for my future server, which remains my top priority. That's why it's been hard for me to keep updating the plugin here. Still, I really appreciate that people find my work useful, so I decided to share it here as well.
This version is of much higher quality than the first. Though it still might have some bugs—you never know)) It's also much more convenient and easier to use. I hope you enjoy it, and I’d love to hear your feedback.
- Now you can connect any key to both doors and storages. In key's lore you will be able to see number of connections to doors and separately to storages
*small change(corrected lore in storage keys)*
- now every key will have proper name in lore, like "Storage Key" or "Door Key". And also number of connections.
- Now storages that are locked can't be accessed with a hopper. (impossible to put items inside and take them out)
*small changes*
- "opened" and "closed" changed to "unlocked" and "locked"
- now both doors and storages get closed right after connecting a key to it.
- added enable message into the console.