SimpleHitmarkers & Indicators icon

SimpleHitmarkers & Indicators -----

Crisp hit markers, dynamic damage indicators, and hidden nametags for a cleaner, immersive!



Screenshot_196.png Introducing Simple Hitmarker, a lightweight and fully configurable Spigot plugin designed to enhance your server's combat experience with stylish hit markers and dynamic damage indicators.

Key Features:

  • Customizable Visual Feedback:

  • Configure hitmarker effects with both sound and particle options. Choose your preferred sound (default: ENTITY_EXPERIENCE_ORB_PICKUP) and particle effect (default: CRIT) to create an impactful experience that matches your server’s vibe.
  • Dynamic Damage Indicators:

  • Adjust the duration these damage numbers remain visible (in seconds), pick your favorite color (e.g., RED, GREEN, BLUE, YELLOW), and select a style that fits your aesthetic from options like CLASSIC, HEART, POPUP, FLOATING, DAMAGE_SPLASH, or HEALTHBAR. For HEALTHBAR style users, define the healthbar length as desired. Now Also via actionbar!

Easy Configuration: All settings are easily adjustable via the plugin’s configuration file,

Installation Instructions:

  1. Place the plugin jar into your server's plugins directory.

  2. Edit the configuration file to customize hitmarkers, damage holograms, nametag visibility, and combo thresholds according to your needs.

  3. Restart the plugin via /hitmarkerreload
  4. (hitmarker.reload)
Enhance your gameplay and make every hit count with Simple Hitmarker


Code (Text):
[code]# Should player nametags be hidden?
hide-nametags: true

# Hitmarker effects toggle
hitmarker-sound-enabled: true
hitmarker-particle-enabled: true

# Sound played when hitting an enemy (if enabled)
hitmarker-sound: ENTITY_EXPERIENCE_ORB_PICKUP

# Particle shown when hitting an enemy (if enabled)
hitmarker-particle: CRIT

# How long damage holograms stay visible (in seconds)
damage-hologram-duration: 2

# Color of damage numbers (RED, GREEN, BLUE, YELLOW, etc.)
damage-hologram-color: RED

# Style of damage display (CLASSIC, HEART, POPUP, FLOATING, DAMAGE_SPLASH, HEALTHBAR)
damage-hologram-style: HEART

# Health bar length (only for HEALTHBAR style)
healthbar-length: 10

# Time between hits to count as a combo (in milliseconds)
combo-time-threshold: 1000

# Actionbar settings (placeholder: %target% and %damage%) (placeholderapi compatible)
actionbar-enabled: false
actionbar-message: '&eHit &6%target% &efor &c%damage% &edamage'
[/code]


Still in beta
Resource Information
Author:
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Total Downloads: 60
First Release: Apr 12, 2025
Last Update: Apr 16, 2025
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