SimpleTelekinesis
![[IMG]](/proxy/image?url=https%3A%2F%2Fi.imgur.com%2FMNVL0BQ.gif)
Plugin description
An extremely lightweight plugin that allows you to grab a mob, animal or player from afar and move it around. Can be used to enhance the survival experience, implemented in minigames or even simply as a unique feature to make your server stand out. Works with Bukkit and Paper Minecraft servers.
Features
-
Simple intuitive controls:
Sneak to pick up or drop your target
Scroll your hotbar slots to control the distance of the target from you
- Optional permissions system
- Extremely customizable
Commands
/telereload - Reloads the plugin's configuration files
/lift - Toggles telekinesis. Not meant for use as a typed command but to bind to tools.
Aliases: /grab, /tele
Permissions
telekinesis.use - Lets the player use telekinesis and /lift, given by default unless permissions are enabled in settings.yml
telekinesis.admin - Allows player to use /telereload
telekinesis.heavy - Prevents the player from being moved by another player
Configuration
The config is split into settings.yml, messages.yml and list.yml
settings.yml
Code (YAML):
# What a line in messages.yml will start with if you don't want to use messageformat
# For example "Plugin > some message" is the default message
# You can change it to "some message" if you replace the default with the following in messages.yml
# example: "--some message"
negateformat
:
"--"
# The number of blocks travelled per scroll unit
multiplier
: 1.7
# Sets if players need permission "telekinesis.use" to use the plugin
usepermission
: false
# Sets if sneak will toggle telekinesis
# Recommended that you keep this enabled
# Disable only if sneaking clashes with a mechanic of another plugin
sneaktoggle
: true
# Sets the particle displayed at target location
# List of particles here https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
# Set to the following to disable particles
# particle: none
particle
: flame
# Minimum distance from player for particle to show, so it doesn't block the player's sight
particledistance
: 2.0
# Sets if fall damage is prevented
nofall
: false
# Sets the time, in seconds that an entity is protected from fall damage after being released
# Only if nofall is enabled
# Set to a very low value if you only want entities to be protected while being controlled
nofalltime
: 10.0
# Sets if list.yml is enabled. It can be used as either a whitelist or a blacklist
uselist
: false
messages.yml
Code (YAML):
# The format that all messages will follow unless negated with prefix stated in settings.yml
messageformat
:
"&eSimpleTelekinesis &8> &f{message}"
nopermissions
:
"You can't use that command!"
usage
:
"Usage: {usage}"
list.yml
Code (YAML):
# This file will only work if uselist is set to true in settings.yml
# Sets if the list will act as a whitelist, where only these types can be lifted
# If false, it will act as a blacklist where the types specified below CANNOT be lifted
whitelist
: false
# List of entity types
# Possible valid values can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
# However, take note that only living entities can be controlled and hence not everything stated in the link is applicable
# If you insist on putting "minecart" or "painting" down there, don't expect it to magically work
list
:
-
"axolotl"
-
"creeper"
Support
If you found a bug or have a suggestion,
add a comment
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