Checks for already spawned mobs and gives them the correct metadata key.
Coded from scratch, should be way simple and efficient.
Coded from scratch, should be way simple and efficient.
Phantom, Zombie villager, silverfish, endermite
Rabbit, Fox, Cod, Horse, Donkey, Mule, Cat, Glowsquid, Axolotl
!Delete config so it updates!
!Ranged mobs will be added last, such as skeletons,blazes!
I was planning on putting every mob, the think is I'm actually sick and got no power left. I didn't want not post an update today tho so I did something smaller.
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--- Major game changing update ---
-Better configuration
-Set the maximum level as you like
-Better damage and health multiplier
-Plugin rewritten for better efficiency
--- Its still in the early stages, new features coming! ---
Please report any bugs or errors and suggestions.
Phantom, Piglin and Pillager have been added as leveled mobs.
I also reworked a big mechanic in the plugin.
While making some changed in the plugin, I realized I'm not really any big coder, I'm a beginner and there are far better plugins that basically do the same thing with a minor tweaks. I wont give up tho, I will try to keep up updating the plugin and making it better every day.
Next updates will mostly be big polishing updates, making the plugin run smoother and better with new config options.
Small patch of the hour, all slimes have their own levels, you cant customize small slimes, their damage and health is halved from the big, so if the big slime has 40 health, the smaller version of him will have 20.Baby slimes wont do any damage, and their health is limited from 1 to 3.
Also WitherSkeletons now have armor spawn chances from lvl 2 and lvl 3 and have a chance to spawn with an iron sword, lvl 3 ones have a bigger chance.
Want to thanks everybody using my plugin, if you enjoy it please leave a rating. Thanks!
Added tick delay of 0.5 seconds for some functions, previously it ran the function as fast as it could, now it waits half a second. There shouldn't be any noticeable changes. Also added the witch, wither skeleton and the slime, which are not fully made, witherskeleton has no armor, baby slimes have same health as big slimes and witchdamage doesn't effect her potions which are all the dmg she deals. Will fix these on future updates.
I also want to thank everyone for their support, I wouldn't actually had continued this project this far since I mostly made it for my self, but now I really want to fully complete the main idea thanks to you guys.
Husk, cave spider and zombie villager now are included in the plugin.
I also fixed some functions so now it should calculate less per player than before.
I tested this update a lot, I'm not sure if I noticed or didn't notice bugs in the mob's names.If you feel something is wrong let me know.
Custom mob names disappear when 10 blocks away from the player, its configurable in config.yml.
KNOWN BUG, since husk counts as a "zombie" it has its own name "husk"
same for cave spider, to fix this I will add levels to them on a future update.
Polished and removed unwanted custom drop
Added full config support on every mob for damage and health for each level