Hello! I'm using your emotes plugin and I've found a specific issue with how my character's skin is rendered when an emote is performed.
Problem Description:
When an emote is activated, my character's skin is being replaced. Instead of applying the animation over my original skin, the plugin seems to be incorrectly replicating the head texture of the emote (the white cloaked skin) to all other body parts (torso, arms, and legs). This results in a distorted and incorrect skin appearance.
Steps to Reproduce:
Have a custom skin (not a default Steve/Alex).
Activate one of the plugin's emotes.
Observe that the character's skin is replaced and the head texture is replicated on the rest of the body.
Expected Result:
My character's custom skin should remain the same, with the emote animation being applied over it.
Actual Result:
My character's skin changes completely, with the emote's head texture replicated on the torso, arms, and legs.