Bug fix ▹ Fixed a bug in hub-command system that made impossible to use commands with args ▹ Leaving a started game kills the player who left ▹ Fixed some bugs in chat handler for starting games ▹ Fixed a bug that deleted a starting game when less than 2 players remained
Improvements ▹ Added slowness for players near to a Frozen Sheep ▹ Added the ability to leave a BoardingSheep before it lands ▹ Added a data-save system to make players able to retrieve their inventory, armory, xp, ... when they leave a game ▹ Visual clarity in Scoreboards
New features ▪ Added BungeeCord detection system ▹ Added Hub config section to use bungeecord servers instead of a command ▪ Added a 'Obtainable' config parameter to all sheeps
Bug fix ▹ Fixed a bug in auto-completion for recent server versions ▹ Fixed a bug that didnt clear players inventory when their game was deleted and they couldnt be returned to the hub.
Versioning ▹ Added 1.18.x support ▹ Added 1.19.x support
Improvements ▹ Made the default kit un-deletable to prevent errors ▹ Visual clarity in GUIs
New features ▪ Added Intergalactic Sheep ▪ Kit configs: ▹ Added a field 'Permission' to enable/disable kit permission ▹ Added custom items section ▹ Added potion effects section ▪ Implemented team customization section of game configs
Bug fix ▹ Fixed some display errors in kit configurator ▹ Fixed some display errors in economy settings ▹ Fixed a bug preventing players to join a game starting event if it was not full ▹ Fixed a crash at server startup when previously deleted a kit ▹ Blocked in-game chests opening
Improvements ▹ Visual clarity in menus ▹ Auditive clarity in menus ▹ Auditive clarity in games ▹ Translations coverage ▹ Sheep velocity calculation
New features ▪ Implemented the 'Spectator Location' field in game configs ▪ Auto-restart config section: ▹ Adds a field to recreate a new game when one starts ▹ Adds a field to reconnect players to a game when their game ends ▪ Added a game config field to change the launch velocity of sheep
Bug fix ▹ Fixed navigation items in item selector ▹ Fixed an error message if Vault is not present on the server ▹ Fixed chat asks event priority
Improvements ▹ Visual clarity in menus ▹ Translations coverage
New features ▪ Kit System ▹ New configurable kit system. ▹ Added kit-selector ▪ Added configurable Y location under which players will take damage in-game (Game Config).
Bug fix ▹ SheepWars now loading after worlds management plugins ▹ Missing message in DeathSystem
Versioning ▹ Added 1.13.x support
Improvements ▹ Clarity improvement in Configuration
Bug fixes ▹ Patched a bug setting the wrong location as Hub Location ▹ Patched a miss displayed message on sheeps config gui ▹ Patched a bug in Multi-Version causing errors while configuring
Improvements ▹ Clarity improvement in Configuration
New features ▪ Config GUI rework ▹ Added minimum players to autostart a game configuration ▪ New command /sheep settings ▹ Added Hub-command config ▹ Added startup settings to automatically create games ▹ Added Game basis settings (Waiting room scoreboard / team-selector /..)
Bug fixes ▹ Patched a bug that made players able to join multiple games
Improvements ▹ Global visibility and user interface improvements. ▹ Number of players per team is now editable with mouse clicks
Improvements ▹ Config GUI redesign (More coming..) ▹ Patched a crash when starting a game with one player. ▹ Changed UTF8 to file reader charset. (Needs java 11) ▹ Improved visual and auditive clarity when setting up configs. ▹ ...
What changed ? (0.2.1)
> Added a configurable item to leave the game while waiting for playes
> Added a configurable item when there are no games available in playergui
> Updated Death System. Fixed several bugs causing errors in terminal.
> Reviewed the Random-Team accuracy.
... More coming in v0.3
What changed ? (0.2)
> Added command /sheep playergui
[ Configurable in plugins/SheepWars/settings.yml ]
> Added command /sheep randomgame (config)
> Added command /sheep leave
> Sending back players to Hub when leaving a game
[ Hub command configurable in plugins/SheepWars/settings.yml ]
> Implemented team-selector section of settings.yml
> Added ItemType selection for the team-selector
> Fixed a bug that caused Config ChatAsks to send the message in chat when present in a game.
> Deleting games when starting with 0 players
...
What changes ?
> MAJOR : REMOVED DEBUG MESSAGE WHEN SHOOTING AN ARROW
> Added infinity to bow
> Cancelled food loss when in game
> Cancelled block drops when in game
What changed ? > Added the Healing Sheep
> Made the TabCompleter for sheep commands more restrictive with permissions
> Patched an error that occured when stopping the server while a game was running
> Patched a bug that was changing the config's world location of SpawnPoints when teleporting players
> More sound effects
< . ERROR STILL ALIVE : DEBUG MESSAGE WHEN SHOOTING AN ARROW . >
...
What changed ?
> Game now starts automaticaly when reaching the autoStartAt value of players
> Game now ends when there is only one team left
> Players do not longer take damages in GameHub
> Players now receive directly the whool of the sheeps they kill in their inventory (No more item drop).
> Added hub-command in settings.yml to be executed by a player when needed
> Reinforced permissions restriction
...