Add code that converts current homes into a format that more elegantly supports multiple homes (Note: Multiple homes are not currently supported, but a small amount of code has been updated for potential implementation).
Homes are now stored in the following format: 'plugins/SetHome/homes/<player_uuid>.yml'. This should result in faster read/write times for servers with a lot of players. Homes stored in the old format ('plugins/SetHome/Homes.yml') are automatically converted to the new format.
Instead of waiting a number of seconds to execute /home after executing it one or more times, there is now a delay (warmup) for each time you run /home
WARNING: Backup and delete the old 'Config.yml' found in the plugins/SetHome folder before using this update! Also, restart the server twice before using in production otherwise you may get errors in the console!
This update brings three new features that can help boost your servers uniqueness. All the features listed below are configurable (can be disabled) through the Config.yml file.
Plays a warp sound (Enderman teleport sound) whenever you issue '/home'.
Added the ability to respawn at your SetHome location if player does not have a bed.
Added debugging for those who like extra information in the console (disabled be default).