Added require-key-or-economy configuration value as to when set to true the plugin will check if a player has a key to the crate, if so it will not take the money, otherwise it will only require for the player to have eco to be able to open the crate (not both as when set to false)
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord https://discord.gg/ZkQ4PtkVjD or add me directly: PM2#5811