Particle Animations: The SPEED and COUNT for particle animations now need to be 20 and 1 respectively to match the old animation style. Increase the count value to thin the animation and increase the speed to speed the animation up.
An example:
CS:GO and Roulette Animations For both the CS:GO and Roulette animations the tick-speed-per-run value has changed DRASTICALLY and now must be a value ABOVE 1. To get a smooth feel, change your tick-speed-per-run to 3 and your final-crate-tick-length to 11
An example:
+ Added 2 NEW CRATE ANIMATIONS: INV_ENCLOSE and INV_DISCOVER
+ Added /scrates error (crate name) command that shows errors for a crate in game.
+ Added /ccrates edit to go directly into a crates IGC menu (while either looking at a specific crate or typing the crates name)
+ CS:GO can now have a close-speed in the CrateConfig.yml that makes a neat closing animation to only display the received reward.
+ Plugin now checks for inventory names that are too long.
+ Rewards now automatically enable when fully configured for the IGC
+ Things such as being in creative mode now apply the knock back affect
+ Count and speed for particle animations now affect the animations themselves. Speed is suggested to be around 20 and count around 1. To have thinner animations make the count value higher.
+ IGC now automatically updates particle animations
+ A lot of new changes for the IGC
+ Added auto update checker
» Changes
+ CS:GO and Roulette crates have changed their values a lot. Glass now no longer updates with the rewards, it updates based off of the new tile-update-ticks value.
+ CS:GO and Roulette crates no longer reset mouse and the final-crate-tick-length and tick-speed-per-run values have changed how they're used. Advised values are 11 for final tick length and 3 for tick speed per run. Also, the animation is now exponential instead of linear
+ Lengthened how long crates stay open before auto-close
+ IGC was COMPLETELY redone for the CrateConfig.YML
» Bug Fixes
+ Fixed a lot of particles being offcentered and or to high / low
+ Fixed an issue that allowed people to launch themselves forever with multicrates
+ Fixed an issue that only allowed 15 rewards to be display per-crate in the IGC
+ Centered fireworks
+ Fixed a lot of miscellaneous issues with the IGC
+ Fixed an issue that prevented /scrates listhistory from displaying properly