Fix bug with void respawn-near-death and replaced radius setting with X/Y/Z.
Update to 1.18.2 minimum.
Update to Java 17.
New Configuration Settings:
Code (YAML):
respawn-near-death: # Should players respawn near the location they died? # Default: false enabled: false
# Should players be teleported to the regular respawn location # if the area around their death location is unsafe? # Current unsafe locations are only detected by lava blocks and void. # Default: true prevent-unsafe-respawn: true
# How close to their death location should they respawn? # The distance is a radius of blocks # Default: 5, 10, 5 radius-x: 5.0
radius-y: 10.0
radius-z: 5.0