1. Changed the way Entity Types where compared so that previous versions will be supported. 1.8 should be supported and previous others could but have not yet tested.
2. The parrot was accidentally previously added to the Hostile List and not the Peaceful list. No clue how I was able to fudge that up but its all good and fixed now.
3. Changed the event priority of block breaking so that WorldGuard has a priority over if the RPS should be broken or not. Not tested but in theory should work.