Changed "Owner Only Trigger" to just "Owner Trigger"
Logically Owner Only Trigger made no sense. If I wanted just the owner to trigger, I could have just set all the other triggers to false. So that's what I did.
I changed Owner Only Trigger to just Owner Trigger. The language nodes have been changed and after the first load the new ones will be added and the old nodes deleted.
I've been thinking about adding a 3 step toggle instead of the current True False, maybe True, False, Inverted. This will be like a Boolean NOT. If I was to enable Player Entities but set Owner to NOT, it will trigger for all players except for the owner. That's the goal at least, maybe a possibility within the next update.