RedLight-GreenLight | 1.21.4 SUPPORT! | icon

RedLight-GreenLight | 1.21.4 SUPPORT! | -----

A Red Light, Green Light mini game based off the Netflix series Squid Games | Now supporting Folia |




THIS UPDATE IS HIGHLY RECOMMENDED TO ALL USERS!

If you do encounter any bugs, please join our Discord and open a Support-Ticket and supply the requested information and we WILL do our best to solve your issue. (Any bugs posted in the review section WILL be ignored!)

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.


Change-log:
  • Updated GitHub repository.
  • Added fix to prevent `null` errors when getting the world locations.
  • Fixed MainThread player issues.
  • Added permissions to `plugin.yml`.
  • Added new main command alias `/rlgl`.
  • Changed plugin version to `2.6.1`.

Hello peepolians

This has been a long time coming but I have finally completed a BIG recode of RL-GL and made it compatible for the modern MC versions!

ALL USERS MUST UPDATE OR REGENERATE THEIR CONFIG.YML WHEN UPDATING

If you do encounter any bugs, please join our Discord and open a Support-Ticket and supply the requested information and we WILL do our best to solve your issue. (Any bugs posted in the review section WILL be ignored!)

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.


Change-log:
  • Updated GitHub repository.
  • Added new `messages.yml`.
  • Added MiniMessage support.
  • Massive recode.
  • Added 1.21+ support.
  • Added world-name to location settings.
  • Changed plugin version to `2.6.0`.
----------, Dec 17, 2024

Hello peeps

I know this update has been a long time coming and I'm sorry for the delay!

This one, as per the title now adds full native Folia support alongside 1.20.2 API support.

ALL USERS MUST REGENERATE OR UPDATE THEIR CONFIG.YML OR THE PLUGIN MAY CRASH!

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.


Change-log:
Updated GitHub repository.
Downgraded to Java 11.
Updated to 1.20.2 API.
Updated all dependencies.
Added full Folia support.
Rewritten reload command.
Removed inline variables.
Refactored console messages.
Rewritten server version checking system.
Fixed Folia multithreading checks.
Moved hooks to external classes.
Made all teleports async.
Changed plugin version to `2.5.4`.
----------, Oct 11, 2023

Hello peepolians

This is just a small, simple update containing a few bug fixes and general plugin maintenance.

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.


Change-log:
Updated GitHub repository.
Updated `config.yml`.
Added check to prevent item usage during an active game.
Fixed incompatible server version shutdown bug.
Fixed typo in plugin description.
Changed plugin version to `2.5.3`.
----------, Mar 12, 2023

Just as the title says, this simply no compiles the plugin against the latest Spigot API.

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.


Change-log:
Added 1.19.3 support.
Changed plugin version to `2.5.2`.
----------, Jan 7, 2023

Hello peeps!

This is a simple one, it just adds support for 1.19.

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.


Change-log:
Updated GitHub repository
Added 1.19 support
Changed plugin version to `2.5.1`
----------, Jun 11, 2022

This one, as the title says, now adds support for 1.18.2! The plugin has now been complied against the 1.18.2 Spigot API.

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Updated Spigot API to 1.18.2
Switched to semantic versioning
----------, Mar 9, 2022

This update now adds a user requested feature to disable the smite on losing system. This could be useful to prevent lightning fire damage on more 'vanilla' servers.

This update should also fix any issues with not supporting any Java version below Java 17.

Please add the following to your config.yml
Code (Text):
#Do you want players to be struck with lightning whn they loose?
Smite-losing-players: true


If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Small code cleanup in main class
Fixed Java version incompatibility
Added config option 'Smite-losing-players: true'
----------, Dec 31, 2021

This one is small, the plugin has now been complied against the 1.18.1 Spigot API.

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Updated Spigot API to 1.18.1
Small code cleanup in main class
----------, Dec 13, 2021

This one, as the title says, now adds support for 1.18! The plugin has now been complied against the 1.18 Spigot API.

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Updated Spigot API to 1.18
Small code cleanup in main class
Fixed shutdown 'Null' console error
Added 1.18.x to startup version check
----------, Dec 2, 2021

Hey peepolians!

This time, it's a simple bug fix. I made an error in the code execution order when I made the game originally, this meant that the game would never end even if the timer ran out! OOPS!

This is now fixed!

This update is HIGHLY recommended!

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Fixed game1Timer() method
Fixed code execution order in onDisable() method
----------, Nov 3, 2021

Hey everyone, sorry for quick successive update.

This one adds now the ability to force all players to leave the round.

This command is '/redlight leaveall' and requires the permission 'redlight.command.leaveall' or OP to use. It can be issued by the console or command blocks too.

This update also features a bug fix where spectating player were never removed from the Hashmap, oops!

Sadly, once again this update does require you to refresh your config.yml, sorry

This update is recommended!

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Fixed spectating players Hashmap
Added new command '/red leaveall'
Added new permission 'redlight.command.*'
Added new hunger change level prevention
Added new permission 'redlight.command.leaveall'
----------, Nov 1, 2021

Hey everyone, it's update time!!

This one now adds the ability to spectate the running game if you lose the round!

This update now also adds a new command '/red joinall'. This allows anyone with the permission 'redlight.command.joinall' to force all players online to join a round! This can also be issued from the console or by a command block too!

Sadly, this update does require you to refresh your config.yml, sorry

This update is HIGHLY recommended!

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Fixed accidental code duplication
Added new command '/red joinall'
Added new spectating function and methods
Added new permission 'redlight.command.joinall'
Added ability to use '%version%' placeholder in any help line
----------, Nov 1, 2021

Hey peeps! It's time for a new update. This one now has changed the countdown messages to action bar messages instead of titles.

This update now also adds a new boolean check for the countdown period to help prevent cheating movement before the round starts.

This update is recommended!

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Fixed countdown movement prevention
Added new action bar message sending for countdown timers
----------, Oct 25, 2021

Hello everyone, time for another update! I have now added the ability to change the length of the game through the config.

This update is recommended!

Please add the following to your config.yml or the plugin WILL crash!
Code (Text):
#How long do you want the total length of the game? (In seconds. 300 = 5 mins)
Total-game-length: 300


If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Added new game length config
Removed some unnecessary listeners
Increased the round start length from 5 seconds to 10 seconds
----------, Oct 24, 2021

Hello everyone, another update time! This one focuses mainly on bug fixes and smoothing out the games performance.

I have also added some new message display options.

The biggest addition to this update though, is the ability to change the delay length for the RedLight leniency check.
I ONLY RECOMMEND YOU CHANCE THIS IF YOU KNOW WHAT YOU'RE DOING!

This update is recommended!

Please refresh your config.yml or the plugin WILL crash!

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Fixed blocked commands bug
Fixed setInvulnerable true check(again)
Added NEW delay setting to config for advanced users
Added setting to change from a title to just chat messages for RedLight
----------, Oct 20, 2021

I discovered a bug that would prevent players from taking damage when losing.

I have also added the spawning of a firework when the player wins.

This update is STRONGLY recommended!

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Fixed setInvulnerable true check
Added summoning of a firework on player win
----------, Oct 18, 2021

This small update now makes it so that you can no longer get a RedLight straight away. I have also added the below config option to disable setting the player invulnerable when they leave a RedLight-GreenLight game.

Please add the following line of code to your config.yml:
Code (Text):
Code (Text):
#Do you want the player to be made invulnerable on game leave?
Leave-player-invulnerable: true

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Added a delay check for 'RedLight' to prevent instant checking
Added new config check to disable player invulnerability on game leave
----------, Oct 18, 2021

This update now makes the plugin more forgiving when it switches to RedLight.

Also thanks to the Discord user MixerTrixer#3859, I have also fixed a bug which meant that players could join whilst a game was running.

Please add the following line of code to your config.yml:
Code (Text):
Game-already-running: "&cSorry there is already a &4&lRedLight&r&c-&a&lGreenLight &r&cgame running!"

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Added cool down check to the RedLight detection method
Added new boolean check for detecting if a game is already running
----------, Oct 18, 2021

I discovered a bug that would always end the game if 1 player died! OOF

This update is STRONGLY recommended!

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Fixed runnable task cancel check
Fixed player amount in hash map check
----------, Oct 18, 2021

Big update this time! The plugin will now automatically check for new version updates and notify players with the new 'redlight.update' permission node.

I have also added in an in game chat help menu and console help menu to show you the permissions and commands for the plugin.

Thanks to discord user MixerTrixer#3859 for the suggestion, I have added the ability to disable the plugin in certain worlds.

This update sadly does require you to refresh your config.yml or the plugin WILL crash, sorry.

This is a big update, so if you encounter any issues, please let me know through the discord: https://discord.gg/n2NBkRC

If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.

Change-log:
Update GitHub repository
Added new update checker system
Added new messages to the config.yml
Added new 'redlight.help' permission node
Added new 'redlight.update' permission node
Added new in chat help menu showing all elements of the plugin
Added new system to disable the player from joining in disabled worlds
----------, Oct 17, 2021

Resource Information
Author:
----------
Total Downloads: 1,957
First Release: Oct 15, 2021
Last Update: Yesterday at 7:19 PM
Category: ---------------
All-Time Rating:
3 ratings
Find more info at patreon.com...
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings