» Added 'naturally' flag to "/rwg schematic paste", this flag will use the algorithm used for natural spawning to determine the height a schematic is spawning at. Can be useful to check if a schematic is spawning at the correct height » Improved schematic spawning algorithm to calculate the y coordinate a schematic is spawning at with the height of the schematic to prevent things like shipwrecks which are spawning with the half of it exposed on the surface
──────║ Fixes » Fixed locate methods which were previously broken due to an wrong generator check in the BiomeGrid retrieving method » Fixed default schematic spawning, before default schematics were defined with an internal class which caused their spawn behaviour to be unmodifiable » Fixed villager spawn loading in schematics which caused villager and bee spawns not to be loaded if there aren't all types of spawns available