» Added the ability to configure how many layers of blocks should be regenerated at once (config.yml => regeneration.layers) » Improved chunk regeneration » Deleted old pregeneration and regeneration settings from config.yml
──────║ Fixes » Fixed that the bossbar of regeneration would stay if the world had no custom generator set » Fixed that the bossbar bumped its value up by a bit after a chunk was with regeneration (only affected range regeneration)