Re:Mounted Combat [1.14.x - 1.20.x] icon

Re:Mounted Combat [1.14.x - 1.20.x] -----

Make mounted combat more fun and engaging.



[​IMG]

[​IMG]

Completely changes the old and boring mount mechanic with a completely new, engaging and fun mechanic. Which not only encourages the player to use mounts in their day to day life but, also makes them a great companion for PvP and PvE. Take your fantasy server to the next level with Re: Mounted Combat today!

Re: Mounted Combat brings abilities and potion effects that apply to either the rider or the enemy who is getting attacked by the player or both. Every single vanilla potion effect can be combined to give the players a thrilling mounted combat experience. The active effects trigger when the player attacks and these effects can be anything. Supports all kinds of mounts, be it vanilla or custom. You can even go as far to run event chains when a player rides another player.

All the customizations can be done outside of the game just using config.yml so, you can have the maximum freedom!



+ Unique Features +
  • Fully customizable Effect System​
  • Chance based effect application​
  • Rider Effects and Chains​
  • Enemy Effects and Chains​
  • Complex effects using Effect Chains​
  • Active effects that proc on damage​
  • Passive effects based on chance after delay​

[​IMG] Horse Mount

[​IMG]
Pig Mount

Commands & Permission
/mcreload - Reloads config.
Permission Node: mountedcombat.reload

Active Effects: mountedcombat.active
Passive Effects: mountedcombat.passive


Config Snippet
This snippet shows how to make a Pig Mount that will increase player's HP and make the player Slow while applying a damage multiplier to player's attack. Both of these effects have separate chance of getting applied. While on this mount, the attacked enemy will also occasionaly recieve Blindness and Hunger.

Detailed Documentation can be found in the config.yml
Code (YAML):

pigModule
:
  mount
: PIG
  rider
:
    active
:
    multipliers
:
      damage
:
        min
: 0.3
        max
: 1.2
    effects
:
      1
:
         effect
: ABSORPTION
         chance
: 40
         duration
: 60 #Measured in ticks (1 Second = 20 ticks)
         amplification
: 60
       2
:
         effect
: SLOW
         chance
: 30
         duration
: 40
         amplification
: 20
         passive
:
     effects
:
      1
:
#Must match potion effect from here -> https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html
         effect
: ABSORPTION
         chance
: 100
         amplification
: 20
       2
:
         effect
: HEALTH_BOOST
         chance
: 50
         amplification
: 10
   enemy
: #Only triggers the enemy part if the enemy is a Player
     effects
:
       1
:
         effect
: BLINDNESS
         chance
: 30
         duration
: 20 #Measured in ticks (1 Second = 20 ticks)
         amplification
: 60
       2
:
         effect
: HUNGER
         chance
: 35
         duration
: 60
         amplification
: 50
 


Resource Information
Author:
----------
Total Downloads: 4
First Release: Jul 15, 2023
Last Update: Jan 24, 2024
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