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 # #
  
 # Passives #
  
 # #
  
 # Developed by ItsRainingHP #
  
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 # Support #
  
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 # #
  
 # DO NOT CHANGE ANY YML SETTING NAMES #
  
 # #
  
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 Passives:
  
 Wood_Passive: # <-- DO NOT CHANGE THESE
  
 # Passive Name
  
 Name: "Wood Passive"
  
 # Passive description
  
 Description:
  
 - "Chance to save wood when crafting!"
  
 - "Cost 20"
  
 - "Requires: Quest1 completed"
  
 # Symbol in the GUI - Must be a minecraft material
  
 Symbol: Stick
  
 # Chance to trigger passive
  
 Percent: 0.9 # 90 percent
  
 # Required money to purchase passive
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 # Cost to use passive
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 # Items the passive effects
  
 Items:
  
 - STICK
  
 - oak_log
  
 # Required quest completions to purchase passive
  
 Requirements:
  
 # Format: [<QuestName, <Completions>]
  
 Quests: [Quest1, 1]
  
 Cooldown: 300
  
 Iron_Passive:
  
 Name: "Iron Passive"
  
 Description:
  
 - "Chance to save iron when crafting!"
  
 - "Cost 40"
  
 Symbol: Iron_Ingot
  
 Percent: 0.5 # 50 percent
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 # Cost to use passive
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Items:
  
 - Iron_Ingot
  
 Requirements:
  
 Quests: []
  
 Cooldown: 300
  
 Gold_Passive:
  
 Name: "&4Gold Passive"
  
 Description:
  
 - "&6Chance to save gold when crafting!"
  
 - "Cost 60"
  
 Symbol: Gold_Ingot
  
 Percent: 0.5 # 50 percent
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 # Cost to use passive
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Items:
  
 - Gold_Ingot
  
 Requirements:
  
 Quests: []
  
 Cooldown: 300
  
 Diamond_Passive:
  
 Name: "&dDiamond Passive"
  
 Description:
  
 - "&fChance to save diamond when crafting!"
  
 - "Cost 80"
  
 - "Requires 2 Quest2 completions"
  
 Symbol: Diamond
  
 Percent: 0.5 # 50 percent
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Items:
  
 - Diamond
  
 Requirements:
  
 Quests: [Quest2, 2]
  
 Cooldown: 300
  
 Nether_Passive:
  
 Name: "&lNether Passive"
  
 Description: ["Chance to save nether when crafting!"]
  
 Symbol: Netherite_Ingot
  
 Percent: 0.5 # 50 percent
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Items:
  
 - netherite_ingot
  
 Requirements:
  
 Quests: [ Quest2, 2 ]
  
 Cooldown: 300
  
 Bonus_Passive:
  
 Name: "&fBonus Passive"
  
 Description: ["Chance at bonus item when crafting!", "Cost 200"]
  
 Symbol: Crafting_Table
  
 Percent: 0.9
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 # Amount returned as a bonus
  
 Amount: 1
  
 Items:
  
 - iron_sword
  
 Requirements:
  
 Quests: []
  
 Cooldown: 300
  
 Potion_Return:
  
 Name: "&dPotion Return Passive"
  
 Description: ["Chance at keeping potion upon use!", "Cost 150"]
  
 Symbol: glass_bottle
  
 Percent: 0.9
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 # Number of potions returned - (i.e. 2 will give an extra potion)
  
 Amount: 1
  
 # Options: awkward, fire_resistance, instance_damage, instant_heal, invisibility, jump, luck, mundane, night_vision
  
 # poison, regen, slow_falling, slowness, speed, strength, thick, turtle_master, uncraftable, water, water_breathing
  
 # weakness
  
 Items:
  
 - regen
  
 - instant_heal
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 300
  
 Potion_Extend:
  
 Name: "&cPotion Extended Passive"
  
 Description: ["Potions have increase duration!", "Cost 175"]
  
 Symbol: honey_bottle
  
 Amount: 1.5 # 50 percent increase
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Items:
  
 - night_vision
  
 - fire_resistance
  
 - swiftness
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 300
  
 Potion_Strength:
  
 Name: "&fPotion Strength Passive"
  
 Description: ["Potions have increased effects!", "Cost 200"]
  
 Symbol: experience_bottle
  
 Amount: 2 # Amplifies potion effects
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Items:
  
 - healing
  
 - harming
  
 - regeneration
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 0
  
 Superheat:
  
 Name: "&fSuperheat"
  
 Description: [ "Craft ore into bars", "Note: No XP gain.", "Cost 30" ]
  
 Symbol: furnace
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Iron_Cost: 2
  
 Gold_Cost: 2
  
 Copper_Cost: 2
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 0
  
 Transmogrification:
  
 Name: "&cTransmogrification"
  
 Description: [ "Craft rotten flesh into leather", "Cost 30" ]
  
 Symbol: leather
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 FleshCost: 2
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 0
  
 CraftNetherTools:
  
 Name: "&lCraftNetherTools"
  
 Description: [ "Craft nether tools", "Cost 30" ]
  
 Symbol: netherite_pickaxe
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Material: Stick # Bonus required material to craft nether tools
  
 CraftNetherWeapons:
  
 Name: "&dCraftNetherWeapons"
  
 Description: [ "Craft nether weapons", "Cost 30" ]
  
 Symbol: netherite_sword
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Material: Gold_ingot # Bonus required material to craft nether weapons
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 0
  
 CraftNetherArmor:
  
 Name: "&cCraftNetherArmor"
  
 Description: [ "Craft nether armor", "Cost 30" ]
  
 Symbol: netherite_chestplate
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Material: Iron_ingot # Bonus required material to craft nether armor
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 0
  
 Condense:
  
 Name: "&cCondenser"
  
 Description: [ "Condense dirt and stone for storage", "Cost 20" ]
  
 Symbol: Dirt
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Requirements:
  
 Quests: [ ]
  
 Expedire:
  
 Name: "&cExpedire"
  
 Description: [ "Craft seeeds into wheat!", "Cost 20" ]
  
 Symbol: Wheat_Seeds
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 0
  
 Mixologist:
  
 Name: "&cMixologist"
  
 Description: [ "Dye plus seeds to ingredients", "Cost 20" ]
  
 Symbol: black_dye
  
 # Note: setting both to false effectively makes the passive useless but players can still purchase
  
 # To disable passives remove the relevant permission.
  
 Primary: true
  
 QuasiPrimary: true
  
 # Additional item surrounding dye to craft
  
 PrimaryItem: wheat_seeds
  
 QuasiPrimaryItem: melon_seeds
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 0
  
 Transmutation:
  
 Name: "&cTransmutation"
  
 Description: [ "Craft golden apples/carrots back to gold", "Cost 20" ]
  
 Symbol: golden_apple
  
 # Set the return amount. Apple = Gold Ingots and Carrots = Gold Nuggets
  
 GoldenApple: 5
  
 GoldenCarrot: 8
  
 EnchantedGoldenApple: 9
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 0
  
 Crystallize:
  
 Name: "&cCrystallize"
  
 Description: [ "Craft amethyst blocks to amethyst shards", "Cost 20" ]
  
 Symbol: amethyst_shard
  
 # Number of shards crafted from an Amethyst Block - 4 is an even return from crafting
  
 Amount: 4
  
 Economy:
  
 Vault: 200
  
 Currency: 20
  
 Cost:
  
 Vault: 0
  
 Currency: 0
  
 Requirements:
  
 Quests: [ ]
  
 Cooldown: 0