[RDQ] | Cross Server | Quests | Ranks | Tree | Passives/Unlocks | Stats | Achievements icon

[RDQ] | Cross Server | Quests | Ranks | Tree | Passives/Unlocks | Stats | Achievements -----

Custom rank tree, quests, stats, bounties, 30 unique passives and more!



GUI fixes, Passive Bug Fixes, and more!
Fixed RankGUI to use custom Potion Enums
Replaced all constructors passing RaindropQuests instance and implemented static getInstance() - reducing code and optimizing performance
Fixed Passive messages cool down interval not setting
Fixed passive logic bug
Fixed Transmogrification passive not using config amount
Add cost to use passive to options
Added default config options to missing options to reduce Null errors when config is not set properly or updated from old version
Fixed Tab Completion for give command permissions
Fixed Rocky Dirt item meta
Fixed give command
Added custom currency to give command. Default: /rq give <PlayerName> Raindrops 1
Updated passive logic for optimization and reducing duplicate code

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# Passives #
# #
# Developed by ItsRainingHP #
# Join 1.19.4 server at AntiMatterZoneMC.com #
# https://discord.gg/PqqXNNBs9Z #
# #
# Support #
# https://discord.gg/pqG9DWm #
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# DO NOT CHANGE ANY YML SETTING NAMES #
# #
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Passives:
Wood_Passive: # <-- DO NOT CHANGE THESE
# Passive Name
Name: "Wood Passive"
# Passive description
Description:
- "Chance to save wood when crafting!"
- "Cost 20"
- "Requires: Quest1 completed"
# Symbol in the GUI - Must be a minecraft material
Symbol: Stick
# Chance to trigger passive
Percent: 0.9 # 90 percent
# Required money to purchase passive
Economy:
Vault: 200
Currency: 20
# Cost to use passive
Cost:
Vault: 0
Currency: 0
# Items the passive effects
Items:
- STICK
- oak_log
# Required quest completions to purchase passive
Requirements:
# Format: [<QuestName, <Completions>]
Quests: [Quest1, 1]
Cooldown: 300
Iron_Passive:
Name: "Iron Passive"
Description:
- "Chance to save iron when crafting!"
- "Cost 40"
Symbol: Iron_Ingot
Percent: 0.5 # 50 percent
Economy:
Vault: 200
Currency: 20
# Cost to use passive
Cost:
Vault: 0
Currency: 0
Items:
- Iron_Ingot
Requirements:
Quests: []
Cooldown: 300
Gold_Passive:
Name: "&4Gold Passive"
Description:
- "&6Chance to save gold when crafting!"
- "Cost 60"
Symbol: Gold_Ingot
Percent: 0.5 # 50 percent
Economy:
Vault: 200
Currency: 20
# Cost to use passive
Cost:
Vault: 0
Currency: 0
Items:
- Gold_Ingot
Requirements:
Quests: []
Cooldown: 300
Diamond_Passive:
Name: "&dDiamond Passive"
Description:
- "&fChance to save diamond when crafting!"
- "Cost 80"
- "Requires 2 Quest2 completions"
Symbol: Diamond
Percent: 0.5 # 50 percent
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Items:
- Diamond
Requirements:
Quests: [Quest2, 2]
Cooldown: 300
Nether_Passive:
Name: "&lNether Passive"
Description: ["Chance to save nether when crafting!"]
Symbol: Netherite_Ingot
Percent: 0.5 # 50 percent
Cost:
Vault: 0
Currency: 0
Items:
- netherite_ingot
Requirements:
Quests: [ Quest2, 2 ]
Cooldown: 300
Bonus_Passive:
Name: "&fBonus Passive"
Description: ["Chance at bonus item when crafting!", "Cost 200"]
Symbol: Crafting_Table
Percent: 0.9
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
# Amount returned as a bonus
Amount: 1
Items:
- iron_sword
Requirements:
Quests: []
Cooldown: 300
Potion_Return:
Name: "&dPotion Return Passive"
Description: ["Chance at keeping potion upon use!", "Cost 150"]
Symbol: glass_bottle
Percent: 0.9
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
# Number of potions returned - (i.e. 2 will give an extra potion)
Amount: 1
# Options: awkward, fire_resistance, instance_damage, instant_heal, invisibility, jump, luck, mundane, night_vision
# poison, regen, slow_falling, slowness, speed, strength, thick, turtle_master, uncraftable, water, water_breathing
# weakness
Items:
- regen
- instant_heal
Requirements:
Quests: [ ]
Cooldown: 300
Potion_Extend:
Name: "&cPotion Extended Passive"
Description: ["Potions have increase duration!", "Cost 175"]
Symbol: honey_bottle
Amount: 1.5 # 50 percent increase
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Items:
- night_vision
- fire_resistance
- swiftness
Requirements:
Quests: [ ]
Cooldown: 300
Potion_Strength:
Name: "&fPotion Strength Passive"
Description: ["Potions have increased effects!", "Cost 200"]
Symbol: experience_bottle
Amount: 2 # Amplifies potion effects
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Items:
- healing
- harming
- regeneration
Requirements:
Quests: [ ]
Cooldown: 0
Superheat:
Name: "&fSuperheat"
Description: [ "Craft ore into bars", "Note: No XP gain.", "Cost 30" ]
Symbol: furnace
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Iron_Cost: 2
Gold_Cost: 2
Copper_Cost: 2
Requirements:
Quests: [ ]
Cooldown: 0
Transmogrification:
Name: "&cTransmogrification"
Description: [ "Craft rotten flesh into leather", "Cost 30" ]
Symbol: leather
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
FleshCost: 2
Requirements:
Quests: [ ]
Cooldown: 0
CraftNetherTools:
Name: "&lCraftNetherTools"
Description: [ "Craft nether tools", "Cost 30" ]
Symbol: netherite_pickaxe
Cost:
Vault: 0
Currency: 0
Material: Stick # Bonus required material to craft nether tools
CraftNetherWeapons:
Name: "&dCraftNetherWeapons"
Description: [ "Craft nether weapons", "Cost 30" ]
Symbol: netherite_sword
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Material: Gold_ingot # Bonus required material to craft nether weapons
Requirements:
Quests: [ ]
Cooldown: 0
CraftNetherArmor:
Name: "&cCraftNetherArmor"
Description: [ "Craft nether armor", "Cost 30" ]
Symbol: netherite_chestplate
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Material: Iron_ingot # Bonus required material to craft nether armor
Requirements:
Quests: [ ]
Cooldown: 0
Condense:
Name: "&cCondenser"
Description: [ "Condense dirt and stone for storage", "Cost 20" ]
Symbol: Dirt
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Requirements:
Quests: [ ]
Expedire:
Name: "&cExpedire"
Description: [ "Craft seeeds into wheat!", "Cost 20" ]
Symbol: Wheat_Seeds
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Requirements:
Quests: [ ]
Cooldown: 0
Mixologist:
Name: "&cMixologist"
Description: [ "Dye plus seeds to ingredients", "Cost 20" ]
Symbol: black_dye
# Note: setting both to false effectively makes the passive useless but players can still purchase
# To disable passives remove the relevant permission.
Primary: true
QuasiPrimary: true
# Additional item surrounding dye to craft
PrimaryItem: wheat_seeds
QuasiPrimaryItem: melon_seeds
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Requirements:
Quests: [ ]
Cooldown: 0
Transmutation:
Name: "&cTransmutation"
Description: [ "Craft golden apples/carrots back to gold", "Cost 20" ]
Symbol: golden_apple
# Set the return amount. Apple = Gold Ingots and Carrots = Gold Nuggets
GoldenApple: 5
GoldenCarrot: 8
EnchantedGoldenApple: 9
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Requirements:
Quests: [ ]
Cooldown: 0
Crystallize:
Name: "&cCrystallize"
Description: [ "Craft amethyst blocks to amethyst shards", "Cost 20" ]
Symbol: amethyst_shard
# Number of shards crafted from an Amethyst Block - 4 is an even return from crafting
Amount: 4
Economy:
Vault: 200
Currency: 20
Cost:
Vault: 0
Currency: 0
Requirements:
Quests: [ ]
Cooldown: 0
----------, Apr 3, 2023
Resource Information
Author:
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Total Downloads: 8,893
First Release: Nov 21, 2022
Last Update: Aug 17, 2024
Category: ---------------
All-Time Rating:
8 ratings
Find more info at plugins.amzmcwiki.com...
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Released: --------------------
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Version Rating:
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