[=] min max fix in command side
[=] min and max can be same to get a single number
[+] per challenge wait timer
add wait: in every challenge you want if not added it will take the global one
[=] bug fix where players can do the challenge in a blacklisted world if someone says what's the challenge is same goes for permission.
[+] world enabled list
add this in config
```
worlds:
- 'world'
- 'world_nether'
```
[+] made the placeholder return "--" if there is no challenge going
[=] fixed the new placeholder not working
[+] playerholder for bossbar message %randomchallenge_bossbar%
[=] sorry forgot to turn off debug message
[=] fix a bug where spamming won message and no reward
[=] made the stats message to only show active challenges
[+] ability to make custom named challenges
add the below to you config
Code (YAML):
#custom challenge area
events:
consumeevent
:
- consume
blockbreakevent
:
- blockbreak
- obsidian
dropitemevent
:
- dropitem
fistevent
:
- fish
deathevent
:
- kill
furnaceevent
:
- forge
craftingevent
:
- craft
damageevent
:
- damage
#also add in the main challenge list to enable
list
:
- 'obsidian'
obsidian:
items
:
- 'OBSIDIAN'
reward
:
- 'eco give
%player% 10'
min
: 5
max
: 10
message:
challenge
:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l
[!
] First Player to &cBreak &2&l
%num% obsidian will win!!'
- ' '
winner
: '&2&l
%player% won the &cObsidian Rush&2&l challenge!!'
bossbar
: '&2&l
[!
] First Player to &cBreak &2&l
%num% obsidian will win!!'
none
: '&c&lNo one won the &cObsidian Rush&2&l challenge!!'
[=] left a unfinished code fixed
remove the trade section in config the null error will be fixed
[+] New challenge called damage is added
add the below section and damage name in the list to enable
Code (YAML):
damage:
items
:
- 'FALL'
- 'BLOCK_EXPLOSION'
- 'CONTACT'
- 'CRAMMING'
- 'DRAGON_BREATH'
- 'DROWNING'
- 'ENTITY_ATTACK'
- 'ENTITY_EXPLOSION'
- 'FALLING_BLOCK'
- 'FIRE'
- 'FIRE_TICK'
- 'FLY_INTO_WALL'
- 'FREEZE'
- 'HOT_FLOOR'
- 'LAVA'
- 'LIGHTNING'
- 'MAGIC'
- 'POISON'
- 'PROJECTILE'
- 'SONIC_BOOM'
- 'STARVATION'
- 'SUFFOCATION'
- 'THORNS'
- 'WITHER'
- 'VOID'
reward
:
- 'eco give
%player% 100'
min
: 1
max
: 2
message:
challenge
:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l
[!
] First Player to &cTake Damage &2&l
%num% time from %item% will win!!'
- ' '
winner
: '&2&l
%player% won the &cDamage&2&l challenge!!'
bossbar
: '&2&l
[!
] First Player to &cTake Damage &2&l
%num% time from %item% will win!!'
none
: '&c&lNo one won the &cDamage&2&l challenge!!'
[+] Now support custom food from itemadder in consume challenge (added as a testing feature if no bugs found will add to other challenges)
[+] Now support custom food from Oraxen in consume challenge (added as a testing feature if no bugs found will add to other challenges)
[=] fixes bossbar in top:false
[=] sorry for inconvenience should work now
[=] fixes last version error
[+] option to change top message
change this in config
```
playercount: 5
bossbar: true
top:
enable: true
message: '&6Top Challengers in %type% Challenge'
```
[=] fixes a bug where replace section not working
[=] fixes a bug in new reward system where player get rewarded multiple times
sorry for any inconvenience
[=] fixed bossbar not removing on top: false
[=] fixed players still getting rewards after top: false
[=] now if top: false then after first winner all bossbar will be removed
[+] new config option rank: now show as many ranking in leaderboard as you want
add this in config
```
rank: 3
```
[=] patch 2 to fix /rc stats command for rc.player
[=] fixes a error when running /rc stats as a admin
[+] added a feature now you can reward any ranked players as shown below.
Code (YAML):
consume:
items
:
- 'COOKIE'
reward
:
- 'eco give
%player% 100'
reward2
:
- 'eco give
%player% 100'
reward5
:
- 'eco give
%player% 100'
min
: 1
max
: 5
[+] Add a placeholder %randomchallenge_total%
will show the total games won, can make a leaderboard or use a prefix your wish
[+] option to change title
add this in your config
```
top: true
message:
title: '&2&lYou Won'
```
[=] null error in trivia
[=] leader board number fix
[=] fixes stats command conflict with admin perms
[=] option to turn off top leader board
config changes add this as shown below
```
playercount: 5
bossbar: true
top: true
```
[+] config option for enable or disable bossbar
config changes
add like this in your config
Code (YAML):
playercount
: 5
bossbar
: true
[+] added a command to stop the loop of random challenge
[+] added a command to start the loop of random challenge
[+] added a command to start a challenge
[+] added tabcomplete for all commands
[=] fixes a bug where trivia gives null sometimes
[=] default config is refined for better player experience
[+] added new challange called mini containing 12 mini challenge by default
config changes:
add this in your config
Code (YAML):
mini:
items
:
- 'JUMP'
- 'BELL_RING'
- 'ANIMALS_BRED'
- 'CAKE_SLICES_EATEN'
- 'CAULDRON_FILLED'
- 'CHEST_OPENED'
- 'NOTEBLOCK_TUNED'
- 'FLOWER_POTTED'
- 'TRADED_WITH_VILLAGER'
- 'DISPENSER_INSPECTED'
- 'DROPPER_INSPECTED'
- 'ENDERCHEST_OPENED'
reward
:
- 'eco give
%player% 100'
min
: 1
max
: 10
replace:
CAKE_SLICES_EATEN
: 'EAT_CAKE_SLICE'
BELL_RING
: 'RING_BELL'
ANIMALS_BRED
: 'BRED_ANIMALS'
CAULDRON_FILLED
: 'FILL_CAULDRON'
CHEST_OPENED
: 'OPEN_CHEST'
NOTEBLOCK_TUNED
: 'TUNE_NOTEBLOCK'
FLOWER_POTTED
: 'PUT_FLOWER_IN_POT'
DISPENSER_INSPECTED
: 'OPEN_DISPENSER'
DROPPER_INSPECTED
: 'OPEN_DROPPER'
ENDERCHEST_OPENED
: 'OPEN_ENDERCHEST'
message:
challenge
:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l
[!
] First Player to &c
%item% &2&l%num% times will win!!'
- ' '
winner
: '&2&l
%player% won the &c%item%&2&l challenge!!'
bossbar
: '&2&l
[!
] First Player to &c
%item% &2&l%num% times will win!!'
none
: '&c&lNo one won the &cmini&2&l challenge!!'
[=] trivia reward method changed to fix an error
[=] trivia bossbar fixed
[=] bossbars are now removed as a player wins
[=] sorry for a typo in config just add a 's' in shown
challenge to challenges it will work perfect
Code (YAML):
challenges
:
- consume
- blockbreak
- dropitem
- fish
- craft
- forge
- kill
- trivia
[=] fixes trivia
[=] fixes consume miss-fire
[+] added so winner will be told and rewarded instantly
[+] Added a leaderboard after the challenge ends
[=] fixed a bug for wrong yml
[=] spell fixed from challange to challenge in config
config changes
```
change all challange to challenge
```
[=] fixes a bug where a player wins again and again
[+] add a bossbar which will show while challenges is going on
[=] made the config better to show the challenge better
please change the config as shown below or reset:
remove:
```
name: ' &6&lrandomchallange'
```
change:
```
consume:
message:
challange:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cEat &2&l%num% %item% will win!!'
- ' '
```
add:
```
consume:
message:
bossbar: '&2&l[!] First Player to &cEat &2&l%num% %item% will win!!'
```
do this in all challenges
[-] removed a debug message stuck in trivia