We're out of beta! This version is now considered stable.
Improved :
- #1217 The 'class' parameter is no longer required for objects SERVER_MMOCORE_LOGIC_CLASS_LEVEL and SERVER_MMOCORE_LOGIC_CLASS_XP (will use the player's active class).
Fixed :
- (GCore) #1298 Hex color codes couldn't be used in json messages.
- (GCore) #1303 A bug occuring when closing vanilla GUIs.
- (GCore) #1307 A problem preventing custom time frames where end time would be before start time to be used correctly.
- (GCore) #1308 An error with the loading of nl_NL texts.
- (GCore) #1309 An error preventing to check closest entity position types.
- (GCore) #1331 Protocol GUIs packets wouldn't work properly in <1.11.
- #1232 GCore's NPC locations wouldn't be saved if the players disconnected during a NPC navigation.
- #1297 A quest referencing itself wouldn't load correctly.
- #1299 Object PLAYER_BLOCKS_INTERACT would be progressed twice.
- #1322 Object PLAYER_ITEMS_CRAFT wouldn't always take all crafted items (shift click and such) if they were dispatched on different slots.
- #1331 An error occuring when players would teleport and change worlds, in <1.9 versions.
- #1332 Objects SERVER_ITEMS_DROP, SERVER_ITEMS_GIVE, SERVER_ITEMS_MODIFY and SERVER_ITEMS_TAKE would be skipped if setting 'count' was greater than the items list.
- #1333 Specifying no class would cause condition type MMOCORE_LOGIC to now work properly.
That's it! Please consider leaving a constructive review to the plugin.
Make it a 5-star one if you're satisfied with the plugin and my work !
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