Bug report and suggestions is now exclusively on Discord !
Added :
(GCore) Support for 1.16.5.
(GCore) A complete zh_CN translation, by qsefthuopq.
(GCore) #1136,#1149 Materials CROPS_[age], POTATO_[age] and CARROT_[age] (with age going from 0 to 7) for <1.13 versions, as AGE is not a recognized block state there and would be kind of tricky to manage internally with the current system. Those materials just use the legacy data, which works fine.
(GCore) #1149 Materials NETHER_WARTS_[age] (with age going from 0 to 3) for <1.13 versions.
(GCore) #1114 Option 'custom_events_thread: ASYNC' (SYNC by default) to GCore/config.yml, if you're seeing timings issues due to CustomEventsListeners.
#1137 If GPS is enabled but no position setting is specified, the GPS will still point towards Citizens/GCore NPCs for some objects (interact, deliver items, ...).
#1167 Texts guiQuestControlsPhysicalActivatorGUIStart and guiQuestControlsPhysicalActivatorGUIStartCoop to allow customization of the controls texts in the physical activator confirmation GUI.
(GCore) #1063 Now fetching player UUID from name on offline mode servers to make sure the correct UUID is used for skin data.
(GCore) The spigot version detection, to avoid plugin breaking on minor spigot releases.
#1022 Now using the 'no detail' text for distance-related objects when no distance could be found (previously displayed -1).
#1101 Object PLAYER_BOSS_KILL now accepts multiple bosses (renamed setting 'boss' to 'bosses' in objectives). - this will be migrated automatically
#1116 Now allowing multiple worlds in position type WORLD (renamed 'WORLD' to 'WORLDS' and '.world' to '.worlds'). - this will be migrated automatically
#1131 Now trying to spawn mobs in a safe location first when using a random position type (such as spheres or cylinders).
Slightly optimized variants lookups.
Now prioritizing parties over guilds when multiple hooked party-supported plugins are found.
Now detecting mcMMO overhaul automatically.
Fixed :
(GCore) #1067 An error preventing the use of WorldGuard region bounds.
(GCore) #1085 Some issues with material lookup for variants (such as wood with legacy data being associated with the wrong type).
(GCore) #1107 Lime dye was duplicated in materials config.
(GCore) #1109 Fixed an issue with loggers.
(GCore) #1112,#1114 Removed debug particles for NPCs pathfinding.
(GCore) #1117,#1118 Some issues with the GCore NPC navigation, causing conflicts when multiple successive navigations were used.
(GCore) #1117b,#1125 A few linkage errors.
(GCore) #1122 An error preventing skull meta to be applied from config.
(GCore) #1130,#1163 An error preventing custom entity NBT tags to be saved.
(GCore) #1143 An error occuring when items were updated too fast in GUIs.
(GCore) #1149 Added missing materials BREWING_STAND_ITEM and CAULDRON_ITEM.
(GCore) #1152 A parsing issue preventing imbricated placeholders to be parsed properly in some cases.
(GCore) #1155 Removed CACTUS_GREEN and adapted GREEN_DYE material (for 1.13 versions).
(GCore) Now resetting animation correctly when leaving a GUI containing dynamic borders, and displaying all slots correctly on reopen.
#1035 Time limit placeholder {remaining_time} wouldn't display the correct time.
#1050,#1138,#1149 The GUI controls for solo quest start would rely on party leader checks, even if the players wanted to start the quest for themselves. They also were not consistent in some cases.
#1050 Coop quests wouldn't be paused on leader disconnect even if 'dispose_on_leader_disconnect' was set to true.
#1050 Renamed placeholder from '{quests}' to '{quest}' in message messageCommandQuestcreatorCoopLeaveLeft.
#1087 Names for delegate objects would be parsed incorrectly.
#1095 DungeonsXL objects wouldn't progress quests for all players in the group.
#1095 Distance objects would calculate object progression on teleport.
#1097 Migration wouldn't convert 'NPC' to 'GCORE_NPCS' (plural).
#1107,#1128 A bug occuring with the PLAYER_ITEMS_TRADE object.
#1110 Object PLAYER_BLOCKS_BREAK wouldn't take into consideration blocks broken with the tree feller ability from mcMMO overhaul.
#1115 An error occuring on player join with mcMMO overhaul.
#1115,#1134,#1153 A formatting mistake in the default nl_NL text files, preventing usage and some migrations. - this will be migrated automatically
#1117 Successful pathfindings with GCore NPCs wouldn't be saved after completion.
#1118b Object PLAYER_WALK wouldn't be migrated to PLAYER_POSITION.
#1120 Object NONE wouldn't check position setting.
#1122,#1142 A problem with the GCore NPC navigation objects, causing them to immediately go to the next object.
#1133 Smithing tables crafts wouldn't be taken into consideration.
#1134 An error preventing to take quests when not in a guild (Guilds integration).
#1134b An issue preventing the parsing of some settings.
#1138 An infinite loop occuring when the last element in the queue for a quest didn't meet its requirements.
#1165 A critical problem occuring when two diverge objects would be chained in the same progression call (same tick), causing at worst an infinite loop and server crash, and at best an unwanted choice for the user.
#1167 Placeholder {controls} wasn't used in the physical activator confirm GUI.
An error occuring when an unknown global element is present in a list.
That's it! Please consider leaving a constructive review to the plugin. Make it a 5-star one if you're satisfied with the plugin and my work !