#998 Setting 'permission_start_command_restriction' for quest models, which is an extra permission required to start the quest with a command.
#1007 Setting 'npc_names' to all 'CITIZENS_NPC_RELATIVE_...' position types, to identify the NPC by name (takes the closest NPC with one matching name).
Improved :
Functional quest objects now support start and complete notify.
Fixed :
(GCore) #926 A problem with the YAML parser.
(GCore) #938 Autogenerated GUIs wouldn't use the regular slots GUI, causing item slots controllers to be overriden with multiple pages.
(GCore) #937 A reflection cache problem causing random errors sometimes.
(GCore) #976 Statistics wouldn't always pull all players.
(GCore) #992 Improved SQL requests management.
(GCore) #994 Shortened and improved error log when parsing an invalid GUI item.
(GCore) #1000(Pog) No longer fetching players' skins by UUID when using offline mode.
(GCore) #1007 Relative locations would be cached when parsed.
(GCore) #1007 Some relative position types would be cached when parsed.
(GCore) #1011 Item type DYNAMIC_BORDER_LINEAR wouldn't parse 'persistent' setting correctly.
(GCore) #1012 When refreshing, items will now consistently be reset at the same locations.
(GCore) #1012 When refreshing a GUI, the player will stay at the same page.
(GCore) #1017 Yet another problem with number formatting.
(GCore) #1022 A problem preventing to use MythicMobs relative positions.
(GCore) #1023 Special GUI types (non-chest ones) wouldn't have a display name with non-protocol GUI handling.
(GCore) #1034 A bug preventing 'WORLDGUARD_REGION_...' position types to work properly.
(GCore) #1044 A file encoding problem preventing particle scripts to load correctly.
(GCore) #1045 No longer formatting numbers when checking logic.
(GCore) Some lags when manipulating offline players with commands.
#857 A data migration problem occuring when config migration was already done but data migration was awaiting.
#966,#1000(Pog),#1038 Some bugs with the coop GUIs.
#993 Holograms would flicker and disappear quickly.
#1003 An error occuring with DungeonsXL objects.
#1024,#1043 A few issues with the functional quests.
#1033 An error occuring with text parsing with the progression of a delegate object.
#1037 Start restrictions error messages wouldn't be sent for physical activators with no GUI.
#1039 'PLAYER_ITEMS_CONTAINER...' objects wouldn't accept all click types.
#1026 Custom goto's wouldn't be applied if completion was already completed for some reason.
#1035 Placeholder {cooldown} wouldn't use correct values.
Placeholder {quest} wouldn't work in coop GUIs.
Coop join/leave messages were sent to the player twice.
Now reopening the coop GUI after inviting a player.
That's it! Please consider leaving a constructive review to the plugin. Make it a 5-star one if you're satisfied with the plugin and my work !