i fixed a bug that occurred while migrating from an old version,
because of this settings for whitelisted players can't be migrated. Its not possible for me to fix this bug and migrate player settings correctly. So every protection core block owner needs to configure their whitelisted players settings new.
-The plugin will
migrate automatically from the old database format to the new one. If you don't want to risk losing your regions you can make a
copy of the protectioncore folder and then put the new version on. Normaly there shouldn't be complications when migrating. Protection modules inside a protection block will automatically update to the new ones set in the config. But the ones in player inventory's wont work anymore and can only be replaced manually if needed.
-Keep in mind that the config has new values so you need to add them manually by comparing it to the config on the wiki or by deleting it. If you want to use these new values
- The plugin was previously dependend on the three main dimensions and it wasn't possible to use the plugin in more than 3 worlds. I changed that so its usable in every world. A world blocklist will be added in the future.
-The protection modules were limited to four nothing more or less. Its now possible to create or delete as many as you want with own sizes, crafting recipes and item names and lore's.
-The API now has the feature to get all the regions a player owns to further interact with the plugin. More info about the API is as always on the wiki.
- The give command now has the feature to give items to other players and not only yourself.
You can now limit the amount of Protection Cores a player can place with the
permmision protectioncore.limit.[x] . Where [x] is the value or * for unlimited. With /pccount you can view the count of placed Protection Cores you have.
IMPORTENT: If you migrate from an older Version you need to use /pcfixallcount to update the counts of old players.
If you accidentally remove a PC with Worldedit use /pcfix and
/pcfixcount [Player] Remove to fix totally remove the left over regions.
You can now configure the Permissions of every Whitelisted Player.
By clicking the Player Head in the Whitelist you open the Settings Menu and can configure the following:
-Add Fuel
-Remove Fuel
-Add Whitelist
-Remove Whitelist
-Modify Modules