This is just a small update that prints the Pattern of a clicked wall/border icon in the exception message in the console. This helps administrators to figure out if the plugin has an actual bug or if its just an invalid worldedit pattern that could not be parsed.
Also, the "<col:...>" tag from the translations package was changed to "<ins:...>" and works properly now.
Cheers
With this update, the prevention of shift and double clicks in chests is fixed.
This was a bug in the menu framework that I use.
I'd appreciate you testing this when installing this version on your servers to make sure i have not missed anything ❤
- Compability for MC 1.19
- Updated Translationhandler to also allow replacements like <col:[message-key]> to only insert another string and not an already parsed component
I added a preset for the plotborders command, that includes most slabs, beacons and endportalframes.
If you haven't changed your plotborders.yml yet, you can delete and regenerate it with v1.3, otherwise you can peek and copy parts of it
here.