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PhysicsToGo -----

PhysicsToGo is a lightweight physics & environmental regeneration plugin.



⍟ 1.8.3_SNAPSHOT (Tree Physics) ⍟
This is a SNAPSHOT build please report any issues or ask questions as needed.

Addition ⍟ - radial tree physics have been implemented. Add the following to your configuration file:
Code (Text):
tree-physic-options:
  # If this is enabled, tree physics will be enabled.
  tree-physics: true
  # For performance, tree physics goes from current location to max height and around the broken block with radius below.
  # This being said, note that blocks attached to other trees within this radius will be effected (Recommended value is 5).
  tree-physics-radius: 5
  # If this is enabled, falling tree blocks will form on the ground.
  physics-form: false
  # If this is enabled, falling tree blocks will drop their correct material drops (Natural drops).
  physics-drops: false
  # If this enabled, formed falling blocks will be removed after the duration defined below.
  physics-removal: false
  # This is the formed falling block removal delay in ticks (20 ticks = 1 second).
  physics-removal-delay: 20
  # Here is where tree regeneration can be configured.
  tree-regeneration:
    # If this is enabled, tree physics will be regenerated.
    regeneration: true
    # This option is how fast each block is regenerated in ticks (Note: 20 ticks equals 1 second.)
    speed: 20
    # This option is how long before the regeneration process takes place in ticks (Note: 20 ticks equals 1 second.)
    delay: 20
  # When an effected break material is destroyed the materials in this list will be effected by physics and dropped to
  # the ground if attached to the broken block (Format: <Material>:<Durability>). Use -1 for all durabilities.
  effected-physic-materials:
    - "ACACIA_LEAVES:-1"
    - "BIRCH_LEAVES:-1"
    - "DARK_OAK_LEAVES:-1"
    - "JUNGLE_LEAVES:-1"
    - "OAK_LEAVES:-1"
    - "SPRUCE_LEAVES:-1"
    - "LEAVES:-1"
    - "LEAVES_2:-1"
    - "ACACIA_LOG:-1"
    - "BIRCH_LOG:-1"
    - "DARK_OAK_LOG:-1"
    - "JUNGLE_LOG:-1"
    - "OAK_LOG:-1"
    - "SPRUCE_LOG:-1"
    - "STRIPPED_ACACIA_LOG:-1"
    - "STRIPPED_BIRCH_LOG:-1"
    - "STRIPPED_DARK_OAK_LOG:-1"
    - "STRIPPED_JUNGLE_LOG:-1"
    - "STRIPPED_OAK_LOG:-1"
    - "STRIPPED_SPRUCE_LOG:-1"
    - "LOG:-1"
    - "LOG_2:-1"
  # These are the materials that will begin tree physics when broken. (Format: <Material>:<Durability>). Use -1 for all durabilities.
  effected-break-materials:
    - "ACACIA_LOG:-1"
    - "BIRCH_LOG:-1"
    - "DARK_OAK_LOG:-1"
    - "JUNGLE_LOG:-1"
    - "OAK_LOG:-1"
    - "SPRUCE_LOG:-1"
    - "STRIPPED_ACACIA_LOG:-1"
    - "STRIPPED_BIRCH_LOG:-1"
    - "STRIPPED_DARK_OAK_LOG:-1"
    - "STRIPPED_JUNGLE_LOG:-1"
    - "STRIPPED_OAK_LOG:-1"
    - "STRIPPED_SPRUCE_LOG:-1"
    - "LOG:-1"
    - "LOG_2:-1"
----------, Apr 8, 2019
Resource Information
Author:
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Total Downloads: 140,063
First Release: Jan 18, 2016
Last Update: Jan 20, 2024
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All-Time Rating:
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