This is a SNAPSHOT build please report any issues or ask questions as needed.
⍟
Addition ⍟ - radial tree physics have been implemented. Add the following to your configuration file:
Code (Text):
tree-physic-options:
# If this is enabled, tree physics will be enabled.
tree-physics: true
# For performance, tree physics goes from current location to max height and around the broken block with radius below.
# This being said, note that blocks attached to other trees within this radius will be effected (Recommended value is 5).
tree-physics-radius: 5
# If this is enabled, falling tree blocks will form on the ground.
physics-form: false
# If this is enabled, falling tree blocks will drop their correct material drops (Natural drops).
physics-drops: false
# If this enabled, formed falling blocks will be removed after the duration defined below.
physics-removal: false
# This is the formed falling block removal delay in ticks (20 ticks = 1 second).
physics-removal-delay: 20
# Here is where tree regeneration can be configured.
tree-regeneration:
# If this is enabled, tree physics will be regenerated.
regeneration: true
# This option is how fast each block is regenerated in ticks (Note: 20 ticks equals 1 second.)
speed: 20
# This option is how long before the regeneration process takes place in ticks (Note: 20 ticks equals 1 second.)
delay: 20
# When an effected break material is destroyed the materials in this list will be effected by physics and dropped to
# the ground if attached to the broken block (Format: <Material>:<Durability>). Use -1 for all durabilities.
effected-physic-materials:
- "ACACIA_LEAVES:-1"
- "BIRCH_LEAVES:-1"
- "DARK_OAK_LEAVES:-1"
- "JUNGLE_LEAVES:-1"
- "OAK_LEAVES:-1"
- "SPRUCE_LEAVES:-1"
- "LEAVES:-1"
- "LEAVES_2:-1"
- "ACACIA_LOG:-1"
- "BIRCH_LOG:-1"
- "DARK_OAK_LOG:-1"
- "JUNGLE_LOG:-1"
- "OAK_LOG:-1"
- "SPRUCE_LOG:-1"
- "STRIPPED_ACACIA_LOG:-1"
- "STRIPPED_BIRCH_LOG:-1"
- "STRIPPED_DARK_OAK_LOG:-1"
- "STRIPPED_JUNGLE_LOG:-1"
- "STRIPPED_OAK_LOG:-1"
- "STRIPPED_SPRUCE_LOG:-1"
- "LOG:-1"
- "LOG_2:-1"
# These are the materials that will begin tree physics when broken. (Format: <Material>:<Durability>). Use -1 for all durabilities.
effected-break-materials:
- "ACACIA_LOG:-1"
- "BIRCH_LOG:-1"
- "DARK_OAK_LOG:-1"
- "JUNGLE_LOG:-1"
- "OAK_LOG:-1"
- "SPRUCE_LOG:-1"
- "STRIPPED_ACACIA_LOG:-1"
- "STRIPPED_BIRCH_LOG:-1"
- "STRIPPED_DARK_OAK_LOG:-1"
- "STRIPPED_JUNGLE_LOG:-1"
- "STRIPPED_OAK_LOG:-1"
- "STRIPPED_SPRUCE_LOG:-1"
- "LOG:-1"
- "LOG_2:-1"