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PhysicsToGo -----

PhysicsToGo is a lightweight physics & environmental regeneration plugin.



⍟ Minor Update ⍟
Change ⍟ - All used events in PTG are now registered in a normal manner to allow other plugins to flex around it and not become affected in the long run.
Fix ⍟ - Fixed an issue with the block physics offset internally. (This was causing a block to randomly go straight down instead of away from the blast site)
Addition ⍟ - Do to a request Feudal support has been added. You can find the added configuration portion below. This feature has been tested heavily and prevents all PTG effects while inside a kingdom claim.
Code (YAML):
hooks-options :
  # Here is where you can customize all options about the WorldGuard hook.
  world-guard
:
    # This toggles the WorldGuard hook.
    use-hook
: false
    # Regions inside the list below will allow PTG to perform its magic inside each region.
    region-whitelist
:
   - "allowed_zone"
  feudal
:
    # If this is enabled, kingdoms will not be affected by anything in PTG.
    use-hook
: false
Change ⍟ - New plugin startup and shutdown messages have been added to console to provide more information about the plugin's process.
Addition ⍟ - The block physics form option has made a return to the explosive options section. Please view the changed configuration here and add missing content.
Code (YAML):
explosive-options :
  # If this is enabled blocks will not be effected by explosions.
  block-damage
: true
  # When blocks are damaged from explosions, should all effected blocks be tossed in different directions?
  block-physics
: true
  # When blocks are damaged from explosions, should they be effected by PTG's regeneration effects?
  block-regeneration
: true
  # If this is enabled falling blocks will form upon contact.
  block-physics-form
: false
  # Here is where you can customize options that effect the block regeneration.
  block-regeneration-options
:
    # This option is how fast each block is regenerated in ticks. (Note: 20 ticks equals 1 second.)
    speed
: 20
    # This option is how long before the regeneration process takes place in ticks. (Note: 20 ticks equals 1 second.)
    delay
: 20
  # Materials inside the list below will be avoided by any regeneration or physic effects involved with explosions.
  effected-material-blacklist
:
 - "MOB_SPAWNER:0"
  - "BEDROCK:0"
  # When blocks are damaged from explosions, should the effected blocks drop their relative items?
  block-drops
: false
  # If this option is enabled, previously destroyed container and sign contents will be restored to regenerated blocks.
  block-restoration-memory
: true
  # Should destroyed containers drop their items?
  # (Note: The items will be restored inside the container if the above option is enabled.)
  container-drops
: false
  # The worlds inside the list below will not be effected by any explosive modification made by PTG.
  blacklisted-worlds
:
 - "world_the_end"
Change ⍟ - The update checker's messages have been re-worked into the new changes.
Addition ⍟ - The plugin has been optimized once more to allow easy integration of future hooks.
----------, Jun 25, 2018
Resource Information
Author:
----------
Total Downloads: 140,063
First Release: Jan 18, 2016
Last Update: Jan 20, 2024
Category: ---------------
All-Time Rating:
49 ratings
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Released: --------------------
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