2.2: 1.14, Riptide, Sneaking Under Blocks & Crawling
This version is only compatible with 1.14 and above. For 1.13.x, please use version 2.1.
Added new config option "releaseParrots.spinattack" (default: true) which enables releasing parrots when performing the riptide spin_attack animation. Parrots are released after a short delay to minimise the chance they'll be hit and killed, thus stopping the player due to the collision.
Added new config option "releaseParrots.crawl" (default: true) which enables releasing parrots when the player performs the "crawling" animation on land. This typically occurs when the player is in a 1 block high space.
Added new config option "releaseParrots.sneakunderblock" (default: true) which enables releasing parrots when the player is forced into a sneak pose whilst in a 1.5 block high space; the parrots would otherwise have their heads colliding with the .5 of a block above. This option is unrelated to players performing a sneak intentionally, and can be enabled/disabled independently of "releaseParrots.sneak".
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