Added clone to mob targets Every clone is now able to be targeted by hostile entities like creepers, zombies etc. This can be enabled and disabled in the config.yml under the `cloneCanProvoke` value.
Fixed hit bug The `cloneIsHittable` value in the config was ignored and you still could damage the clone even if this value was set to true.
For that update to work properly you will need to regenerate your config.yml file so sections will be updated.