- Removed the explosion from Rupture
- Adjusted Rupture to play its particle effect less often
- Fixed a bug where Rupture never applied to additional targets during Serrated Strikes
- Fixed a bug where players without Rupture permission could use Rupture during Serrated Strikes
- Fixed a possible null error for our SelfListener
- Added locale string 'Swords.Combat.Rupture.Note.Update.One'
- Updated locale string 'Guides.Swords.Section.1'
- Crossbows can now be fished up with enchantments
- (API) Added McMMOEntityDamageByRuptureEvent (thanks qixils)
NOTES:
For now Rupture is non-lethal, I may add back a lethal component at the end of its damage
Rupture will be in a state of change for a while as I receive feedback (give me feedback in Discord!)
Crossbows is not in the default fishing loot list, you'd have to add it yourself.
For Devs: McMMOEntityDamageByRuptureEvent extends EntityDamageByEntityEvent and uses CUSTOM type damage