- Treasure item amount will default to 1 if not specified instead of breaking mcMMO
- Fishing treasures will now return the amount defined in treasures config file, an option to randomize amounts will be coming in the future. See notes.
- Fixed a bug where Tree Feller was only rewarding 1 XP per log broken no matter the circumstances
- Fixed an issue with salvage checking the incorrect level requirement
- Updated Italian locale (thanks Leomixer17)
- Fixed grammar in one of the Salvage strings (thanks QuantumToasted)
NOTES:
Sometime in 2014 a decision was made that any fishing treasure over the amount of 1 will be randomized in its yield, while this is not necessarily a bad thing it means control over the drop is a bit random. I've removed this randomness temporarily, in the future you will be able to chose if the amount is randomized or static.