- Players will no longer be told they got a perfect result when salvaging if they are below max skill level
- Salvage results will now travel towards the player instead of moving in a random direction
- (FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
- (FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
- (FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
- (FIX) Added the missing locale color for 'Commands.Party.Commands'
- Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
- When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
NOTES:
You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
Inspect range is only considered if a player lacks permission for the 'mcmmo.commands.inspect.far' permission node, this permission is granted to players by default, you have to use a permission plugin to deny this.
2.2 is around the corner, most things are functional, still a lot of work left to do.