Many critical bugfixes! Make sure you update ASAP!
Fixed a bug where Alchemy didn't gain XP
Fixed a bug where Archery gained XP from mob spawned entities
Fixed a display bug with Roll on /acrobatics command
Fixed a display bug for bite chance on Fishing
Fixed a display bug for treasure drop chances on Fishing
Fixed a display bug for Arcane Forging on Repair
Fixed a display bug for Super Repair on Repair
Fixed a display bug for Repair Mastery on Repair
Fixed a display bug for Second Smelt on Smelting
Repair Mastery now uses a rank system
Super Repair now uses a rank system
Changed the stat for bite chance to be more clear that its additive chance
Fixed Styling for the /salvage command
Temporarily disabled Flux Mining
Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
Advanced Salvage now uses a rank system
Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
(Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
(Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
(Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
(Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
(Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml