1.3.1 - Global types, more options, and optimizations.
Configuration
Added type "CLOSE" for the player interface items (wich close the inventory on click).
Added the possibility to disable the progress of "KILL" type quests if the entities come from a spawner.
Quests
Now, quests no longer have to specify a required item or entity. You can for example make a quest "break 500 blocks" which will take into account **all** broken blocks. The choice is yours!
Fixes
Fixed a bug that would take the player's formatted nickname instead of their neutral nickname when executing reward commands.
Other
Added an error message when there is not enough quests in quests files and disable the plugin (to avoid server crashes).
Queries to the database are now asynchronous (for optimization purposes).
It is not impossible that some bugs occur. Please report them.
If you like my work and want to support me, think about rating the plugin and liking it. This will greatly motivate me!
Thanks a lot,
Kind regards.