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NOT READY FOR PRODUCTION. You
should expect bugs. Make a dedicated server if you want to use the plugin to avoid any potential damage. Report any bugs you see on
GitHub, no matter how small.
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Maximum compatibility - core is written in Java 3 and plugin in Java 8, with Minecraft 1.7 support planned
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Features
Singleplayer (no dedicated modes such as 40L and ultra added yet)
Multiplayer with any amount of players
7-bag randomizer, SRS rotation system + 180 spins, colored ghost piece
Per player block skins, per room music
Blocks are sent through packets and do not remain in world
Tables can rotate, stretch and skew
Configurable DAS, ARR, SDF
Toggleable line clear and piece spawn delays
Normal & nuke garbage
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Dependencies - none of these are required
NoteBlockAPI
Plays music while the game is running. To add your own music, go to "plugins/NotrisDefect/songs". If the folder is empty, plugin contains some placeholder music:
flourish - Windows 10 media (converted from .mid)
MUSIC_01 - Microsoft Office clipart (converted from .mid)
newgrass - Windows 98 media (converted from .mid)
PASSPORT - Windows 98 media (converted from .mid)
SWEST_01 - Microsoft Office clipart (converted from .mid)
Tetris A Theme - included in Note Block Studio
Tetris B Theme - included in Note Block Studio
town - Windows 10 media (converted from .mid)
If you do not have NoteBlockAPI, there will simply be no music playing.
Shows combo, garbage received, lines, pieces, score, b2b, game ticks passed (not server ticks, the game runs in a separate thread at 20TPS), and how close the piece is to dropping/locking
If you do not have netherboard, the scoreboard won't show up.
If you use 1.18 Netherboard does not support it (yet).
notrisdefect.use.singleplayer - true by default
notrisdefect.use.multiplayer - true by default
notrisdefect.use.skineditor - true by default
notrisdefect.use.experimental - false by default
notrisdefect.admin.manage - false by default, unused
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Known issues
Netherboard does not work in 1.18
Falling sand does not work in 1.17 and above
Non-standard gravity (levelling system still doesn't exist)
No infinite stalling prevention
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