[+]Tag System! Create your own tags via /qa tags, save them to a specific player by using actions or check them by using conditions. Do you want to make your own economy or reputation system globally for an npc in notquests? Do you want to save some kind of already-talked-to-npc variable for a player, to show a different conversation line when a player talks to an NPC the second time? All that is now possible! You can save text (String) true/false (Boolean), whole numbers (Integer), big comma numbers (Float) and very big ones (Double)
[!] Fix various edit commands by specifically loading in condition/action/trigger IDs. This should be a lot better, but if you notice any issues, please report them.