NotBounties icon

NotBounties -----

GUI based bounty system with Placeholders and MySQL



Bounty Hunt, Trickle Bounty Changes, and Bug Fixes
- Added the bounty-hunt configuration section to settings/display.yml. This feature allows player to start bounty hunts with the notbounties.hunt.start permission and join hunts with the notbounties.hunt.participate permission. (both given by default). Starting or joining a hunt will give you a tracker for the hunted player and display how long you have left to kill the player. I am open to suggestions for this feature. I ran out of time for this update, so the GUI currently does not work to start a hunt. Use /bounty help to view the hunt commands.
Code (YAML):
# manhunt themed event that players can start
bounty-hunt
:
  enabled
: true
  # The cost to start a hunt
  cost-per-minute
: 0.5
  # The minimum time for a hunt.
  minimum-minutes
: 10
  # Adds the money that the player spent to initiate the hunt to the bounty.
  add-cost-to-bounty
: true
  # Give all players who join the hunt a bounty tracker for the hunted player.
  give-trackers
: true
  # Remove trackers from players after the hunt is finished. This follows the remove rule in the bounty-trackers
  # configration section but will not turn into an empty tracker
  remove-old-trackers
: true
  # Whether bounties not a part of the hunt will be paused, meaning they can't be claimed during.
  pause-other-bounties
: false
  # How many bounty hunts can be active at the same time. 0 to disable
  max-concurrent-hunts
: 5
  # How many bounty hunts a player can participate in at the same time. 0 to disable
  max-joinable-hunts
: 1
  # Bossbar timer for the hunt.
  bossbar
:
    enabled
: true
    color
: RED
    text
: '&4Hunt for &c&l {player }&4! &7Time remaining : &f{time}'
  # Commands to be run when the bounty is claimed
  commands
: [ ]
- You can now specify different trickle bounty values for claimers that don't have a bounty in the trickle-bounties configuration section in the settings/auto-bounties.yml file
- Added the exclusive-murder-or-trickle option to the murder-bounty configuration section to limit an auto bounty to either a murder bounty or a trickle bounty on claim.
- Fixed a comment in the immunity.yml file that made new-player-immunity look like it was supposed to be in minutes
- Fixed a bug that caused challenge data to not be saved
- Fixed a bug that caused bounty board locations to not be saved
- The head that drops when killing any player now uses any-kill-head options in the language.yml for its name and lore
----------, Jul 5, 2025
Resource Information
Author:
----------
Total Downloads: 33,675
First Release: Aug 12, 2022
Last Update: Jul 6, 2025
Category: ---------------
All-Time Rating:
29 ratings
Find more info at github.com...
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings