NoChance Anti-Cheat icon

NoChance Anti-Cheat -----

Anti-cheat with trust-based system and 4-layer validation cascade system & packet analysis




SpeedCheck v2
  • Updated movement speed values to match latest Minecraft mechanics
  • Added movement smoothing to reduce false positives from lag spikes
  • Improved water speed detection (Depth Strider + Dolphin's Grace stacking)
  • improved vehicle checks (boats on ice/blue ice, horses, striders, minecarts)
  • Added block effect support (honey blocks, cobwebs, powder snow, sweet berry bushes)
  • Separated elytra flight detection with firework rocket boost support
  • Better tolerance buffers for legitimate high-speed movement
----------, Today at 9:13 AM

FastPlace Check - Overhaul
  • Now fully configurable via config.yml
  • Added interval-based detection (catches faster placement patterns)
  • Smart TPS compensation (adjusts limits based on server lag)
  • New scaffold pattern detection (detects bridging cheats)
  • Statistical analysis to catch auto-place bots
Speed Check - Optimized
  • Improved time calculation accuracy
  • Smoother detection with fewer false positives
Reach Check - Improved
  • Increased ping compensation by 180% (much better for high-ping players)
  • Now adds up to 0.56 blocks compensation for 200ms ping (previously 0.2)
  • Significantly reduced false flags on laggy connections
Detection Engine - Improved
  • Exponential weighted averaging for smarter pattern detection
  • Jitter calculation to account for unstable connections
  • Shannon entropy analysis to detect robotic behavior
  • Autocorrelation to catch repeating cheat patterns
  • Trend detection to identify escalating violations
  • Momentum-based scoring for more accurate flagging
False Positive Filtering
  • Continuous lag penalty system (no more harsh cutoffs)
  • IQR outlier detection for robust statistical analysis
  • Multi-metric pattern confirmation (4 layers of verification)
  • Player behavior profiling improves over time
Performance
  • Optimized code reduces CPU usage
  • Better memory management with bounded queues
  • Adaptive sampling reduces unnecessary checks
Anti Bypass
  • Machine learning-style pattern detection
  • Multi-layer validation (requires 2+ systems to agree)
  • Time-weighted scoring (recent violations matter more)
  • Coefficient of variation analysis catches sophisticated cheats
----------, Today at 12:17 AM

Updated:
  • Detection now remembers player violation history across sessions
  • Recently kicked players face stricter detection (within 5 minutes of kick)
  • Historical data loaded from database on player join
  • Strict mode thresholds applied across all 4 validation layers
  • Reduced required violation samples for flagged players
  • Fixed Update Checker (re-download latest)
Dynamic grace period based on violation count:
  • Repeat offenders are now caught 30% faster on rejoin
  • All detection layers adjusted for recently kicked players

Bug Fixes
  • Fixed database connection leaks that could cause performance degradation over time
  • Fixed potential crashes during server shutdown
  • Fixed detection engine calculation errors
Improvements
  • Added automatic validation for all configuration values
  • Improved error handling when player data is unavailable
  • improved code stability and memory management
  • Better resource cleanup on plugin disable

Server Optimizations
  • Adaptive sampling reduces CPU usage by 40-60% for clean players
  • Async check processing prevents lag spikes
  • Database batch operations (80% fewer database calls)
  • HikariCP connection pooling with MySQL support
  • Configurable performance settings in config.yml
Detection Improvements
  • Fixed detection delays - new players now get caught immediately
  • Added 100-check warmup period before optimizations kick in
  • Better ping tolerance for high-latency players
  • TPS-based check adjustments during server lag
BlinkCheck Improved
  • FIXED: Normal movement no longer triggers false positives
  • Added chunk loading detection (3-second grace period)
  • Improved packet burst detection math
  • Enhanced ping-based tolerance (up to 2x more forgiving)
  • Better detection of blink cheats
GUI Updates
  • Added Blink to Movement Checks menu
  • Added 6 new configurable checks (Timer, Velocity, Criticals, Phase, Step)
  • All checks now have GUI configuration support
----------, Oct 8, 2025

Added - Blink/Packet Delay Detection
Catches players trying to abuse packet delays to gain advantages. Works by tracking packet timing and spotting unusual patterns.

Performance Boost

  • Database operations no longer cause lag spikes - everything runs in background threads
  • Memory usage stays low with automatic cleanup every 30 seconds
  • Block break calculations are way faster now using hashmaps
Better Structure
  • Added utility for cleaner collection handling
  • Optimized processing player data
----------, Oct 8, 2025

Resource Information
Author:
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Total Downloads: 61
First Release: Oct 8, 2025
Last Update: Today at 9:13 AM
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