NoOneShot is a plugin designed to protect players from being killed in a single hit in Minecraft. It works by adjusting the damage dealt to a player to ensure their health doesn’t drop below a certain threshold, preventing situations where a player might be one-shotted due to excessive damage caused by enchantments, potion effects, or configuration bugs.
Features
- Anti-one-shot protection: Prevents players from being killed in a single hit by adjusting the damage dealt.
- Simple configuration: Allows you to set a damage buffer and enable or disable message alerts.
- Custom permissions: Lets administrators configure who can modify settings and enable protection.
- Wide compatibility: Works on Minecraft servers version 1.8 and later.
Commands
- /no-one-shot help - Shows help information for the plugin.
- /no-one-shot reload - Reloads the plugin configuration.
- /no-one-shot enable - Enables the plugin protection.
- /no-one-shot disable - Disables the plugin protection.
- /no-one-shot set_damage_buffer [value] - Sets the damage buffer value.
Configuration
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enabled - Enables or disables the plugin.
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damage-buffer - Sets the damage buffer that protects players from one-shot kills.
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send-message - Whether to send a message when a player is saved from a one-shot kill.
Permissions
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no.oneshot.bypass - Allows a player to bypass the protection.
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no.oneshot.enable - Grants permission to enable/disable the plugin.
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no.oneshot.protected - Grants protection to the player.
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no.oneshot.setdamagebuffer - Allows a player to modify the damage buffer.
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no.oneshot.reload - Allows a player to reload the configuration.
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no.oneshot.setsendmessage - Allows a player to toggle the send message setting.