Version 2.7
Fixes | Changes:
- Fixed friendly fire not working at all (allies included).
Additions:
- Created a toggle feature for friendly fire,
/clans ff. Only the leader can run the command.
- Added
ff to the tab completion for ease of access.
Version 2.6
Fixes | Changes:
- The help command (/clans help) is now configurable at the request of people from my community discord. This allows translatability for those who use the plugin from around the world.
- Fixed an issue with the filler items not showing in the deposit gui for the clan bank.
Version 2.5
Fixes | Changes:
- Optimised some code, removed unnecessary methods and tidied the entire thing up.
- Fixed an issue with the tab completion not showing up in latest updates. It works as normal now.
Additions:
- Implemented an update checker that will send a log into the console when a new update is available for the plugin.
Version 2.4 | 7th January 2025 | 06:43pm GMT.
Last updated deprecated and removed. Issue with dependency loading.
Fixes | Changes:
- Fixed an error with "/clan info" showing the wrong version.
Additions:
- Implemented bStats into the plugin. To disable the statistics, go into bStats -> config.yml -> metrics.
Version 2.4 | 5th January 2025 | 05:51pm GMT.
Fixes | Changes:
- Fixed an error with "/clan info" showing the wrong version.
Additions:
- Implemented bStats into the plugin. To disable the statistics, go into bStats -> config.yml -> metrics.
Version 2.3 | 5th January 2025 | 10:43pm GMT.
Additions:
- Implemented a clan bank feature. In order to use the clan bank you must have Vault installed on your server and enabled inside the configuration file.
- Anyone in the clan can deposit and view the clan balance but only the leader can withdraw the money.
- There are eight options of deposit/withdrawal in the GUI's.
- Forced a full withdrawal before renaming your clan. This feature is on purpose and is to safeguard against accidental data loss. This way, no economy can be lost during a rename. This feature will not change.
Version 2.2 | 4th January 2025 | 10:48am GMT.
Fixes | Changes:
- Moved the settings in the configuration file to "Settings:" to maximise organisation. All settings are now at the top.
- Reflected Vault as a soft dependency in the info command.
Additions:
- Implemented a setting in the configuration file to make it cost money to rename your clan. Vault must be enabled on the server and inside the configuration file for this to work. Default value is 5000, this can be edited by you.
Version 2.1 | 3rd January 2025 | 09:28pm GMT.
Fixes | Changes:
- Fixed multiple issues with settings not being read from the configuration file. Very minor mistake. All settings (at the top) are editable fully now.
Additions:
- Implemented a maximum length setting for clan names. This value is editable in the configuration file. I'd recommend keeping it between 10-20 for the best results. Anything over may or may not make your placeholders look silly.
- Implemented a setting in the configuration file to enable Vault which is now listed as a soft dependency. You can now make it cost money to create a clan.
- Both of these settings are at the top of the config.yml file.
- Vault is disabled by default, you will need to enable it yourself in order to use the feature.
Version 2.0 | 3rd January 2025 | 03:17pm GMT.
Fixes | Changes:
- Renamed plugin to MythicClans to prevent confusion. I didn't know there was another with the same name, whoops!
Additions:
- Clans info (/clans info) now contains a link to the discord server for those who need support.
FIXES
- Fixed an issue when running /clans help in the console throwing an error. The command is executable by players only, as intended.
- Fixed an issue where you could click pages infinitely when viewing /clans help.
- Fixed an issue when running /clans who where it returned an error, "Message not found:" - it now returns the appropriate message.
NEW ADDITIONS
- Added a new alias for the plugin, c i.e -> /c create (clan name), /c help.
- Implemented a new subcommand called rename, the command is /clans rename (new name) and is only available to the clan leader. All information is transferred upon a rename.
- You cannot rename whilst you are allied with another clan, this is to prevent confusion & trolling. Simply, unally them and then re-ally them after renaming. This feature will not change.
FIXES
- Fixed an issue with /clansreload not registering as a command.
NEW ADDITIONS
- Completely overhauled the /clans who (clan) feature! It displays so much more information, is fully customisable and offers up so much advancements.
- Now, currently, in the who command you can see the leader, all members, offline & online & the clan allies. With way more to come.
FIXES
- Removed the "No Clan" message when a player is not in a clan for the placeholder: %ultimateclans_clan%.
NEW ADDITIONS
- Implemented a new subcommand called info. The command is /clans info and it's basic information on the plugin, version and such.
- Other plugins, such as PlugMan, will recognise the soft dependency.
NEW ADDITIONS
- Implemented custom placeholders into the plugin. Due to this, UltimateClans now soft-depends PlaceHolderAPI. However, it is a soft dependency therefore you can run UltimateClans without PAPI - you just won't have access to the placeholders for other plugin(s) configurations.
These placeholders should not be used in the UltimateClans config.yml as the code just replaces the ones already set in there. These placeholders can be used in holograms, TAB etc. The available placeholders are:
%ultimateclans_player% -> returns the players name.
%ultimateclans_clan% -> returns the players clan.
FIXES
- Updated tab completion.
NEW ADDITIONS
- Implemented a new subcommand called help. This command is only available to those with the permission clans.admin. It's a paged message that holds all the commands for the plugin. Click on the bottom line to switch pages.
FIXES
- Fixed minor issue with default allies not being set. The default is three.
NEW ADDITIONS
- Implemented a maximum amount of members feature in the config.yml. Now you can customise how big you want clans to be. Setting the value to 0 will disable the clans feature, so I wouldn't recommend it.
- Implemented an alliance chat feature, /clans allychat (message) where allies can converse with one another. I have already setup admins being able to view this chat through /clans chatspy.
NEW ADDITIONS
- Implemented a maximum ally feature. This feature is configurable in the config.yml file. Setting the value to 0 will disable the ally feature.
- Implemented a command alias called clan which allows you to use either clan or clans as the command.
NEW ADDITIONS
- Implemented tab completion for commands to make everyone's life easier.
- Implemented an allying system so clans can ally up and create even bigger teams.
- Implemented a new subcommand called ally which allies another clan.
- Implemented a new subcommand called unally which unallies another clan.
- Allied clans cannot attack each other, and therefore removes conflict from PVP between the clans.
- Ally commands are restricted to all except the leader of the party.
FIXES
- Fixed an issue with /clans kick (player) running an internal error when an incorrect player was defined.