MySpawn icon

MySpawn -----

Player join & quit, Motd, First Join, Setspawn, Spawn, Voidfall, Sounds, Fireworks



[​IMG]
Code (YAML):

#Check for a plugin update
Update-check
: true
Options
:
  #LANGUAGES: EN ES
  Language
: 'EN'
  #Send a message when the player first joins
  First-join
: true
  #Send a message when the player joins
  Player-join
: true
  #Send a message when the player leaves
  Player-quit
: true
  #Send a list of messages when the player joins, example:
  #- '&m                                             '
  #- '&6&lWelcome to &c&lserver &a&l{player}'
  #- '&m                                             '
  Motd
: true
  #Teleport a player when he joins for the first time
  Teleport-to-firstjoin
: true
  #Teleport a player when he joins
  Teleport-to-join
: true
  #Teleport a player when he respawns
  Teleport-to-respawn
: true
# ─────────────── VOID TELEPORT SETTINGS ───────────────
# Automatically teleports players to spawn if they fall into the void.
# ──────────────────────────────────────────────────────

Void-Teleport
:
  # Enable or disable void teleport feature
  Enabled
: true

  # Prevents fall damage when teleported from the void
  No-Damage
: true

  # Minimum Y-coordinate before the player is considered falling into the void
  # Suggested: -15 for 1.8.x — -95 for 1.14+ due to new world generation
  Trigger-Y-Level
: -90

  # Choose whether to use a whitelist or blacklist for allowed worlds
  # Options: whitelist / blacklist
  World-Filter-Type
: whitelist

  # List of worlds for which void teleport is allowed/blocked (based on filter type above)
  Filtered-Worlds
:
   - world
    - theangel256
    - donate-me
# ─────────────── /SPAWN TELEPORT SETTINGS ───────────────
# Controls related to /spawn behavior, damage prevention, and cooldown.
# ─────────────────────────────────────────────────────────

Spawn-Teleport
:
  # Prevents fall damage after using /spawn (e.g., if falling into void)
  No-Damage
: true

  # Enable or disable cooldown for the /spawn command
  Cooldown-Enabled
: true

  # Time in seconds before teleporting the player after using /spawn
  Cooldown-Time
: 15
Sounds
:
  # ─────────────── SOUND CONFIGURATION GUIDE ───────────────
  # Check the full list of Minecraft sound names for your version:
  #   • 1.8.x - 1.12.x → https://pastebin.com/W8ZnDx3V
  #   • 1.13+          → https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
  #
  # Format:
  #   SOUND_NAME;VOLUME;PITCH
  #
  # Values:
  #   ▸ Volume: 1 - 10   (1 = quiet, 10 = loud)
  #   ▸ Pitch:  1 - 10   (1 = deep/slow, 5 = normal, 10 = high/fast)
  #
  # Examples:
  #   ▸ BLOCK_ANVIL_LAND;10;5 → Loud volume, normal pitch
  #   ▸ BLOCK_ANVIL_LAND;5;1  → Medium volume, deep pitch (slower)
  #   ▸ BLOCK_ANVIL_LAND;1;10 → Quiet, high pitch (chipmunk style)
  # ──────────────────────────────────────────────────────────

  # Sound when using /spawn
  Spawn
:
    Enabled
: true
    Sound
: ENTITY_ENDER_DRAGON_GROWL;7;1

  # Sound when an admin joins the server
  Admin-Join
:
    Enabled
: true
    Sound
: BLOCK_ANVIL_LAND;5;5

  # Sound for all players on join
  Join
:
    Enabled
: true
    Sound
: BLOCK_NOTE_BLOCK_PLING;7;5

  # Sound for a player's first time joining
  First-Join
:
    Enabled
: true
    Sound
: ENTITY_PLAYER_LEVELUP;7;5

  # Sound when a player falls into the void
  Void-Fall
:
    Enabled
: true
    Sound
: ENTITY_GENERIC_EXPLODE;7;5

Fireworks
:
  # Fireworks when the player joins
  Join
:
    Enabled
: true
    Power
: 1             # Power level (1 to 3)
    Colors
:             # List of colors (Named or Hex) RED, GREEN, BLUE, YELLOW, PURPLE, WHITE, BLACK, PINK, ORANGE, CYAN, MAGENTA, LIME, LIGHT_BLUE, BROWN, LIGHT_GRAY, GRAY
      - "RED"
      - "GREEN"
    Type
: "BALL"         # Type: BALL, BURST, STAR, CREEPER, BALL_LARGE
    Trail
: true         # Whether the firework has a trail effect
    Flicker
: false       # Whether the firework flickers
    No-Damage
: true     # Whether the firework deals damage

  # Fireworks on first join
  First-join
:
    Enabled
: true
    Power
: 2
    Colors
:
     - "BLUE"
      - "YELLOW"
    Type
: "STAR"
    Trail
: true
    Flicker
: false
    No-Damage
: true

  # Fireworks when using /spawn command
  Spawn
:
    Enabled
: true
    Power
: 3
    Colors
:
     - "PURPLE"
      - "WHITE"
    Type
: "BURST"
    Trail
: true
    Flicker
: false
    No-Damage
: true

Permissions
:
  Update-check
: 'myspawn.update-check'
  Admin-join
: 'myspawn.admin'
  Reload
: 'myspawn.reload'
  Set-Spawn
: 'myspawn.setspawn'
  Set-FirstSpawn
: 'myspawn.setfirstspawn'
  Bypass-Cooldown
: 'myspawn.cooldown-bypass'
  Set-Firework
: 'myspawn.setfirework'
 
Code (YAML):

Messages
:
  Motd
:
   - '&m                                             '
    - '&6&lWelcome to &c&lserver &a&l {player }'
    - '&m                                             '
  SpawnDefined
: '&aSpawn defined correctly'
  UndefinedSpawn
: '&cThere is no server spawn'
  Spawn
: '&aYou have been teleported'
  Player-join
: '&6 {player } joined the server!'
  Player-quit
: '&6 {player } left the server'
  First-join
: '&dWelcome {player } to the server, give him the welcome'
  Voidfall
: '&c&lWARNING : &7Do not fall'
  Cooldown
: '&cYou must wait &e {time }s &cto execute this command'
 
Code (YAML):

  Messages
:
    Motd
:
     - '&m                                             '
      - '&6&lBienvenido al &c&lservidor &a&l {player }'
      - '&m                                             '
    SpawnDefined
: '&aSpawn definido correctamente'
    UndefinedSpawn
: '&cNo hay spawn definido'
    Spawn
: '&aHas sido teletransportado'
    Player-join
: '&6 {player } se unio al servidor!'
    Player-quit
: '&6 {player } dejo el servidor'
    First-join
: '&dBienvenido {player } al servidor, dale la bienvenida'
    Voidfall
: '&c&lCUIDADO : &7No caigas'
    Cooldown
: '&cDebes esperar &e {time }s &cpara ejecutar este comando'
 
Resource Information
Author:
----------
Total Downloads: 151,911
First Release: Feb 10, 2019
Last Update: Dec 24, 2025
Category: ---------------
All-Time Rating:
13 ratings
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