- Added in a grenade feature
- Added in the ability to filter sphere effects using
Effect.Other.Sphere.Filter.Tag.Exclude and Effect.Other.Sphere.Filter.Tag.Include
- Fixed a few bugs
-Squashed even more bugs
-added [name].Drop true/false which allows the weapon to be dropped or not
-added [name].DisplayCooldown true/false which shows player how much longer until MWEP is ready
-added [name].[action].Tracker which tracks players
-Reorganized how the plugin fundamentally works (again)
-Added Effect.Self, Effect.Other.Sphere and Effect.Other.Aim
-Added /mweps bind
-Fixed many many bugs
-Optimized a lot of things
-Fixed a bug where no data for mwep would throw exceptions
-Added 2 config settings which disabled mwep projectiles from destroying item frames and also gave projectiles ownership
-Optimized the plugin even more