This script introduces a dynamic path generation mechanic based on player movement, adding immersion and natural terrain transformation as players explore the world.
How it works
- The plugin tracks player movement and applies changes to the block under the player's feet based on specific conditions.
- Only players in
Survival or
Adventure mode are affected.
- When a player is sprinting (and not
sneaking), there is an
8% chance per move to transform the ground beneath them.
- Block transformations occur progressively:
- `Grass Block` → `Dirt`
- `Dirt` → `Rooted Dirt`
- `Rooted Dirt` → `Coarse Dirt`
- `Coarse Dirt` → `Podzol` (with a 50% chance)
This creates natural-looking trails as players move through grassy environments, perfect for storytelling, exploration maps, survival enhancements, and immersive worlds.
Conditions
- Only affects players
not in Creative or Spectator mode
-
Sneaking disables the pathing effect
-
Random chance ensures variation and prevents overuse
This is how it looks like on my server, places where people often travel form paths
![[IMG]](//proxy.spigotmc.org/3a2d924097e17ba7c72ad803b28cb4c0f39d39db/68747470733a2f2f692e696d6775722e636f6d2f4a423857454e6b2e706e67)