Dependecies: • SkDragon | click
here • SkQuery | click
here
If there is any support needed, pm me on Discord Bas Hoeflaak#4738. I will try to help you asap!
If you dont want to have a cooldown on the skript, replace the full healing code with the code underneath!
Code (Text):
on right click with paper:
set {%player%.health} to player's health
if {busy.%player%} is true:
send "%{healing.busy}%"
if {%player%.health} >= 10:
send "%{healing.maxhp}%"
else:
set {busy.%player%} to true
remove 1 paper from player
drawComplexCircle particle "redstone", RGB 51, 255, 51, center player, id "%player%-forcefield1", randomRotation true, radius .8, density 20, start 0, visibleRange 100, xRotation 23, yRotation 120, zRotation 0
send "%{healing.message}%"
hotbar(player)
set {freeze.%player%} to true
wait 2.5 seconds
clear {freeze.%player%}
heal the player by 2.5 hearts
play sound "entity.player.levelup" with volume 100 and pitch 2 at player for player
clear {busy.%player%}
stopEffect id "%player%-forcefield1"